Towering Flame, puzzle cellars desperately need improved

I’m not even going to get into how these are literally impossible to do if you have minions. The patterns need to not only be consistent, but much less #'s of fires. I’m dyslexic, so once the fire gets past say, #4, may well well be a pointless in-game activity. I love doing puzzles and things like this (literally god, please, anything at all but the regular game at this point) but they really need some love. Also remove the fire mortars from when you fail it; that’s pointless, worthless, and is just wasting time here. Not only that, but the # of fires lit is also…random. Sometimes six, sometimes seven.

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