I have an 8 GB RX 6600. And I noticed that the game, despite not being graphically impressive at all, is consuming almost 7 GB! I have already activated FSR and left the game quality at medium and full HD. Meanwhile, other games I have like Warframe consume no more than 5 GB in the open world of Duviri, which is an infinitely more beautiful game than Diablo 4.
Was Diablo 4 really poorly optimized?
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Almost every Blizzard game to date is poorly optimized. Hearthstone had memory issues for a bit, think about that for a sec, Hearthstone…
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I run the game at 60 fps (70 if uncapped) on my RX 560 2 GB VRAM (medium settings, high textures, FSR, 1680x1050). I’m not complaining at all, I’m rather amazed. Runs way better than D2R.
If you made a game and had access to 8GB of memory why wouldn’t you use it? What good is it doing for you to have that much if it isn’t going to be used?
That’s why I’m here asking how the game is using this amount of video memory! I have other games and none of them use that much memory like that! I play warframe, grim dawn, god of war, resident evil 8…
I came to the conclusion that Diablo 4 manages video memory very poorly…
Memory use is always a tradeoff, usually for increased performance (and in the case of games better quality textures, etc). Using a lot of VRAM is fine if you’re getting something in return for it.
Actually, believe it or not, its using less now than it used to. During the first couple of months after release, it would run the card’s at/near their maximum memory space. And it didn’t matter if you had 4, 8, 16, it would gobble it all up. Now, it seems to stay within 85-95% on most cards.
Of course it eats a lot of system RAM too. And if your swap file isn’t up to task (as I found out this week) you can run out of memory having it set too small or not enabled.