Who uses life on hit? Dot? % to apply vulnerable? armor on gloves? reistances? or even resource cost reduction?
25 possible stats for enchanting, 10 of them totally useless, i just spent all my gold trying to roll FO on some crit atspeed gloves.
Please mr Blizzard, consider disabling all these useless stats on gloves I just mentioned.
Now i’m going to make whispers to roll again in this inmense pool of stats, awesome.
Crit chance and attack speed are useless on my thorn build. I rather take life on hit and resistance.
Thorn build is a weird sm thing
I could imagine Life per hit is very good for a Minion Necro (that is if Minions also proc. it)
Also skills that are self-multicast by default (or hit multiple targets at a time) like Spark for example or Arc Lash. I think it actually has it’s uses
Like 75% of stats are useless in general. Including Main stat.
HP, Crit, Atk Speed, CDR, +Skill +%Damage Vs. Pretty much makes up most rolls.
It doesn’t. You should be around 50k+ HP. LoH does nothing for that.
Another 100 million rolling and no FO, I give up.
Please, disable nonsensical stats
The issue here is determining what’s nonsensical, as a few have stated in this post already, there are stats that would benefit their particular build over other stats. Sometimes you just gotta roll with the punches and pray to the rng gods.
I get it though, you’re frustrated, take a breath, calm down, go farm some more and you might find an item with those stats on it and you can just reroll something else to compensate. I’ve gone through countless gloves to find my current pair of Int, Atk Spd, and I had to roll into Crit Chance, I just got lucky is all.
i think they should remove anything from gear thats not useful for my necro.
What’s useless to some is useful to others, but there are still too many affixes to reliably get what you want. There needs to be some way you can weight the rolls in your preferred direction.
Wasted 100M just trying to get fire bolt to roll. I even reset and tried with 4 different items so it wasn’t even all wasted on max cost rolls.
Kinda annoyed right now.
there are certain slots i for sure wouldnt bother rerolling too much. amulets are a prime example. These items are best off if they just drop.
if you however want to roll those items, do it fully knowing that itll cost a lot, and you might end up without your desired result.
They already took away so many wasted affixes.
I don’t know if more training wheels would help. The game needs some RNG.
Previously you could have nice items with Crit + Lucky + Cooldown + X.
Now you almost always get Mainstat + Life + X…
They did already. You’re not getting Dex or Str on gear anymore.
yea but id also say they should remove resource generation. my necro doesnt need that
No YOUR build doesn’t need ‘resource generation.’ MY build does make use of it and has no need for minions. Yay we get to pick and choose affixes for our personal preferences.
I use life on hit and life per sec whenever I can find them, on most of my items including gloves.
i hope you know im joking ^^ i assumed that d4 is the game everyone can design for his class?^^ sorry if that didnt come off as obvious <3
I don’t roll any gear past 1m cost per roll doesn’t matter what stats are on it no amount of gold is worth chance in a pool that size. You’re better off playing and hoping it drops that way and rolling a more common affix lmao
and the problem is that devs intentionally implemented at rerolls that not all stats have same chance to roll. this can be easy seen, when you reroll 6 times in a row same main stat + life on hit, and this is not happening once, but all the time. want to get + skill on hloces? think again if you canspend 500M gold…