Dear Designer(s) of Unique and Legendary Aspects
For many of the Legendary and Unique Aspects it feels like you are very begrudging about letting the players feel powerful and have fun. I can’t tell if it’s because whoever is designing these actually believes their job is to prevent players from feeling too powerful or having too much fun (like, maybe you misunderstood the mission?) or if you mistakenly believe that the only way to balance power/fun is by limiting it with Randomness, Long Arbitrary Cooldowns, or Clunky Use-Case Triggers.
It’s not fun when something happens out of the players control, “Randomly does something mediocre.”
It’s not fun when something happens on a long cooldown, “This mediocre thing can only happen once every 30-40 seconds.” Especially when this is in addition to an existing skill cooldown.
And it’s not fun when something only happens after doing something clunky/fiddly, “Attack no more and no less then 15 times, on your 16th attack something mediocre happens.”
Additionally, it doesn’t matter if the thing that happens is bad, mediocre, or great; if it’s random, clunky/fiddly, or on a long arbitrary cooldown then it’s just not fun.
Please just stop doing this with Unique and Legendary aspects.
Don’t do an Aspect if it’s dependent on randomness, long cooldowns, or is clunky to trigger to be “balanced”. Just have it do a thing all the time or have the trigger be very simple/direct. If it needs to be limited by a cooldown then just link the triggering effect to a skill/ability with a cooldown - don’t also saddle it with some additional arbitrary cooldown.
Not to harp on it, but it bears repeating, if an Aspect requires randomness, a long arbitrary cooldown, or clunky use-case triggers by the player to be “balanced” then it’s not a good Aspect, “being balanced” doesn’t matter if it’s ultimately not fun.
I’d much rather have a less powerful ability that is reliable and easy to trigger with no arbitrary cooldown , then a more powerful ability that is unreliable, annoying to trigger, and saddled with an arbitrary cooldown.
Thanks for your time.