It’s been stated in a few topics here and on reddit, but for emphasis. I was having a great time immersing myself in the open world, doing some side stuff here and there, nothing too crazy. On world tier 2 for the extra challenge. It was great till I realized I was getting around level 40 at the end of act 2. The only clue to any issue I saw was that world tier 2 says it’s best for level 1-50… it was not clear what that meant at all.
Turns out, apparently enemies stop leveling after that and your loot stops improving. So now I have to TRY NOT TO GET TOO MUCH EXPERIENCE IN THE OPEN WORLD BEFORE THE END OF THE GAME. Let me just say, the idea that an open world rpg makes you have to avoid doing too much side stuff or it throws off the entire balance of the game is an insane choice that has actively ruined my first campaign playthrough. Now I just have to make a beeline through without really taking in the world, which really affects my enjoyment. This needs to change for future players.
From the responses I’ve seen, people say you should just mainline the campaign, or just level past 50 and steamroll all the enemies that can’t catch up (thus ruining the entire point of playing tier 2 for the challenge) and also ruin all the potential future loot drops you could get in World tier 3. Yes some people like to do that, but to actively punish people for DOING SIDE STUFF IN AN OPEN WORLD RPG… like seriously, are you allowed to play the way you like or not? Why is this a question? Why make the initial campaign an open world then? Am I taking crazy pills?
I can see why this may have been done this way to make the post-game content leveling engaging, but you actively sacrificed the enjoyment of the campaign for many people. I don’t know the exact solution, but the quick fix would be to just let enemies keep leveling. This might throw off endgame balance. But I’m not a game developer so I don’t know exactly how to fix it, I just know this needs to be addressed. Hope somebody at Blizzard has taken note of this and other threads, thanks.