The Pit is a disaster

The Pit in Diablo 4 is a clear example of poor game design that highlights the glaring imbalance between classes. Its indefinite scaling not only favors certain classes but outright punishes others, creating an unfair and frustrating experience for the majority of the player base.

Classes with strong AoE, mobility, and survivability (like Sorcerers and Rogues) can handle the higher tiers relatively well, but even they pale in comparison to Spiritborn, which outperforms them by trillions of damage. Meanwhile, other classes, such as Druids and Necromancers, are left in the dust. The disparity becomes painfully obvious the higher you go, where some classes can dish out the required damage and sustain while others hit a brick wall.

The problem isn’t just class imbalance—it’s the entire concept of The Pit. Indefinite scaling offers no real endpoint, which means no matter how hard you push, it’s all about how broken your class/build is rather than your skill. Worse, the rewards for pushing The Pit don’t justify the sheer frustration it brings. Why spend hours struggling through poorly balanced content when other areas of the game offer better incentives and a fairer challenge?

Removing The Pit would not only be a logical step but also a necessary one to maintain the health of Diablo 4’s endgame. Balancing it would require extensive rework across all classes, a task that could take months. Instead, Blizzard could focus on creating more engaging and balanced endgame activities that allow all classes to shine, rather than catering to a select few.

As it stands, The Pit is more divisive than rewarding and undermines the core design principle of class diversity. It’s time for Blizzard to acknowledge this misstep and reconsider its place in the game.

18 Likes

Sadly I agree. They should have straight up copied gr from D3 rather than this junk!

9 Likes

:joy:
at this point someone should post a thread about why devs should get rid of campaign

9 Likes

been playing SB all season and just switched back to barb, since its my fav class.

As a SB you clear pit 110 in 90secs. Meanwhile as a barb you clear a pit 90 in 9mins or something. Very bad.

9 Likes

Blizzard already know Pit / Greater rift is going to be a misstep before D4 launched.

“shorturl.at/U6wGR”

They have replaced GR with NMD, unfortunately many still curse the NMD. Blizzard just run out of Idea and copy what ever was working before as new content. They even shamelessly make Uber Unique target farming as content, instead of a lucky drop for player like many classic loot game. This has created a thriving Boss Mats RMT market.

4 Likes

spiritborn are doing thousands times the damage they should be. it’s not really representative of how the pit scales numbers-wise

most of the pit maps are bad. D3 had a lot of bad greater rift levels, but they came in and culled like 80% of them to keep “the good ones” in rotation. there are too many dead-ends, missing monsters and are capped at two levels deep which can make getting to the boss a retroactive experience going back to open the portal.

the only pit maps I like are the new Cliffs one, and the ice caves from the old world

D3 greater rifts are a lot better but there’s lots of room to improve pits

4 Likes

I don’t know if you realize this but this is such old news that the horse, which was beaten to death eons ago, is now dust.

Yes, bugged class does too much damage, and that’s really unfortunate.

1 Like

Make a Pitborn, do your pit levels, then play the class you want.

Sadly that’s how it is.

4 Likes

Doesn’t help you level the glyphs on the class you want though. You either need to get carried by Spiritporns or suffer with low level glyphs. By removing the ability to level glyphs (slowly, but at least guaranteed) in low level pits they’ve forced players to climb pit levels they can’t easily handle. Eventually you get to the point your glyphs are 10 points higher than the top pit you can clear and that’s it… no more glyph leveling. Crummy player experience seems to be the hallmark of everything in Diablo 4. Especially this season. Well, unless you play Spiritporn… then it’s all sunshine and lollipops.

8 Likes

this is what Im about…

The pits only reason for being is to have place to put your build through its paces like nmd before it.

Hitting pit 150 is kinda meaningless outside of saying you can do it…you don’t really get anything…hell is there even an achievement for it?

This guy knows what he’s talking about. The dev team thought NMD was the next big thing, getting so fixated on it that they created the Pit, which is basically NMD 2.0. Remember, NMD used to be the challenge that only a few broken builds could clear at level 100. Now, with the expansion, we’re back to square one with the Pits.

3 Likes

No, there is no achievement.

I think you’ve made an argument to fixing the classes rather then removing the Pit. The Pit just makes the class differences obvious.

1 Like

Yes there is. There is an achievement for pit 150. Gives a title.

player title, and and mount

I am not a fan of the Pit myself, but I do recall that it was introduced in response to criticism that Nightmare Dungeons and their small dungeon tasks were too tedious, and that there was considerable praise for the Pit and its frictionless blasting layout.
Yes, mindless blasting and repetition is a dream combination to bore a player to tears. So, what else can we and the developers learn from this?

You realize Necromancer is ahead of Rogue and Druid right? Not sure where you think Rogue is out performing. Sorc is only ok due to shatter bug, otherwise necro is likely 2nd best class atm.

2 Likes

Agree, also content basead on “timers” always force people to do meta builds around damage…

Some builds are slow in damage, but very fun to play, and pit is against it.

Include also the new glyph upgrade system, basead on pit lvl… if your build isnt capable of do pit 100, you will probably be forced to do a meta build just to lvl up it and come back to your orignal build…

2 Likes

Only if you play necro as a “mage”, sacrificing minions, which is lame for those that like class core fantasy…

1 Like