Here’s MurderInc showing the clickbait build Rob showed, in t100. He also explains & shows why those numbers can’t be achieved when not fighting the “test dummy”.
I don’t agree with him that it shouldn’t be disabled, because such an infinite feedback loop is just bad game design.
It’s the same thing with the HotA aspect, it’s only viable right now because Blizzard intentionally left a bug to make it doubledip because when they did fix it entirely then Barbs disappeared.
Since then, other builds have been found and right now the double swing build is performing best overall without relying on bugs, but the amount of time it took for any player to find it worldwide was insane.
But at the time, the HotA build was the only one known to be viable for Barbs, which is why Blizzard brought back a bug for it just to keep its damage numbers as high as they are, when they hotfixed HotA back in June.
But HotA should be fixed properly, and most importantly, compensated for it.
Every nerf Blizzard have done for Barbs have been so harsh that it was like finding a strand of hair in a haystack to make builds work, and so far they haven’t been compensated for it.
They didn’t change designs to move away from 3 shout-builds when they nerfed shout uptime, so instead they made it into a hit & run kind of thing unless you went really specific like with the thorns build a player discovered this month.
They didn’t compensate the bug fixes on HotA by simply making the damage output balanced and increase its damage output as admins, and instead just brought back one of the bugs for it to make it keep doing damage viable enough for the highest content available.
They didn’t compensate the bleed nerfs with anything really, and that build that was displayed on youtube wasn’t discovered until recently either, and that’s relying on the infinite feedback loop which under real conditions can’t reach the damage numbers the clickbait videos are showing.
WW wasn’t compensated for the nerfs either, and it took until the end of June for a South Korean player to be the world first clearing a t100 as a WW build, but of course skipping elites and so on.
So far, people have dug into that haystack so deep that it really boggles the mind how they made so many builds able to clear t100, but the effort required and the rolls on gear required, both specific stats as well as requiring high rolls on specific stats to be able to play it, is just insane.
Without the trading and discord being a “trading block” for players, a lot of the influencers and testers wouldn’t have been able to test as much as they have done. Not even close to as many builds would’ve been tested, if everything would be locked to the player.
And that’s just sad, that it required so much just to make Barb viable without relying on that bugged HotA build which was discovered early.
Sorry for the rant, but watch the video and you’ll see what it’s like in t100 under different conditions, and how it’s not exactly easy to be stacking that damage on t100 by using the infinite feedback loop.