(A) = Brokenly Powerful Spiritborn = (B) Fun
(C) = Fixed Spiritborn to be inline with every other class = (D) No Fun/Rage Quite/Forum Blasting
(E) = Every other Non-Spiritborn who isn’t brokenly overpowered = (D) No Fun/Rage Quite/Forum Blasting
So by Blizzards very logic that they will not bring Spiritborn down to every other classes power, Nor will they raise every other class up to Spiritborns level shows an illogical decision on Blizzards part that’s quite hypocritical. Because obviously.
(F) = Raise every other class up to ridiculous power like Spiritborn = (B) Fun
So for the very reason they will not adjust 1 out of 5 classes broken calculations 80% of the classes in this game are suffering. As well, not breaking every other class shows a complete lack of understand what the player base wants, which is obviously to be ridiculously over powered because that’s why the Spiritborn players are fighting so hard to not get fixed.
They’re just waiting till the mid season patch. Unfortunately for all of us.
Why does being so powerful matter?
It’s simply, higher power = faster pits/higher pits which means higher glyphs which means more xp sooner and faster then every other class which means WAY more time playing for Non-Spiritborns
So what could be done? Re-adjust pit XP so it doesn’t increase past Pit 100
Reduce the XP required to reach 300, and I know it’s not necessary to be 300 but people want to be 300 and they want to do it efficiently.
It also means clearing more waves in Infernal Horde which = More Masterwork Mats so less time fully gearing yourself.
Or… and hear me out.
It’s because the dev team is on record saying they will not nerf a class during the season unless it is causing stability issues with the servers.
They did this once before in the name balance and the backlash was so bad that they immediately said they would never do such a thing again.
SB will be balanced(ish). In S7.
I expect them to make sure that SB are still the ultimate class to sell more expansions.
Tovek is right. S7 is the likely choice. I think its so bad midseason should be major changes but not likely.
Yeah I don’t get why people whine and complain so much about Spiritborn. If you spend 100+ hours in a season building a character up it should be about where Spiritborn is now - powerful AF.
This is an ARPG. No one logs into an ARPG to ride the struggle bus. They play to blow up screens of demons.
In PoE you can move way faster and kill way more enemies per minute than even the best Spiritborn builds. People love that game because it’s FUN to build your character up to insane levels and blast.
Spiritborn blasts. People like it. Make the other classes blast. Making everything mediocre will not make the game more fun.
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It’s not a nerf, it’s broken. A nerf would be making an ability additive when it was multiplicative. Or misplacing a decimal point by 1 place in the formula. Broken is when you complete forget the decimal in the first place.
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It is causing server instability
But the fact remains, why do you expect people to play this game with inferior classes when you refuse to fix an obvious bug with the most broken class because of fear that they will stop playing.
Obviously nerfing the Spiritborn is the wrong call, 99% of the population play them at the moment exploiting this issue power leveling themselves up to level 300 on Pit 150.
Blizzards only real option is to do what they said they wouldn’t do, and that is break every other class.