Why care about one overpower class?What the game need is leaderboard by class like we had in D3…When i was like top 10 monk in solo GR i didnt care about the necro or something clearing 10 lv higher than me…Like someone said upper the game feel pointless and nothing can change this exept adding proper leaderboard Sorry for my poor english
It’s insane to blame the consumer when the product obviously failed to deliver what it’s supposed go.
Well, the game is fun when there was no SB. idk dude… sounds like a blizz issue
Needs posted 100 more times, it’s an issue.
Yeah my homie who stuck with blizzard through it all has already called it on this season. Not because he is strong and can do everything. But because he can’t find anything, and it is tedious to get his character to the bare minimum.
I came back to try out the changes and decide if I wanted to buy VoH or not. I haven’t played since season 3. The game feels like an unrewarding slog. Itemization is terrible. I rarely find an item that is an upgrade.
I’m sure SB are having fun destroying everything in sight, but there are other classes in the game. Blizzard’s attempt to sell me an op class didn’t work. They’ll have to try a lot harder to get any more money out of me to make up for the original release.
i think ya’ll need to take a look in the mirror and admit to yourself the game is bad and blizzard just dont have what it takes to make a good game any more
you can keep throwing your money at a company that doesnt care
i wont
The other classes doesnt need buffs. Rather nerf sb to the same lvl as the other classes. That they will do but most likely not until next season.
The game doesnt need to be easier.
U alrdy did.
At this point of the season no Spiritborn will feel that much of a difference with such powerful weapons and interactions. The market is also full SB items plus the fact that most of them have their glyphs at 100. The problem is that other classes don’t have any of the above mentioned and without SB doing carries they will be even weaker.
Don’t understimate the fact that some classes had some progression because they were carried through high pits to level glyphs. No class have their glyphs at 100 without the SB doing Pits with them.
Thats a lie. Alot of ppl struggle with it because they dont have the skill. But there are ppl getting glyphs 100 without getting boosted.
Yep. It’s been done. I don’t know why folks are still saying it’s impossible to get to glyph 100 if you are non SB. Sure it’s not as easy as an SB.
The complaint should be it’s easier with SB than a non SB, and not about the possibility.
Thats the issue with ppl here. They use themselves as benchmark. Sucking at a game shouldnt be a reason for the devs the make things easier. Some ppl are after the challenge. Balancing the game for average joe would just make the game feel bland for others.
Maybe not buffs per se, but some bug fixes and retuning are definitely in order. Can’t speak to every class, but been playing both Druid and Sorcerer and there’s some persistent issues with aspects working properly and ability tags disconnecting that keep popping up. Hear barbarians could use a few improvements too.
If we’re being totally honest, Druid could use a class overhaul. It relies was too much on aspects and uniques to make some abilities functional.
If 1 class being more powerful than the rest makes the game joyless for you than you don’t enjoy playing the classes. Enjoyment of the playstyle does not derive from being powerful. It derives from enjoying the type of play a class/spec offers. If you enjoy a playstyle than you would agree that, given a persons preferences, a super tank that kills slow can be just as fun as a glass cannon that one shots entire screens.
But you don’t enjoy playing a build for the sake of the playstyle. Cause the only playstyle you support is doing the most damage.
Last I checked neither M1py nor DiEoxidE had their glyphs anywhere near 100 and those are a couple of the most skilled Rogue players. It’s not just a “skill” thing.
Bingo. Whatever class i play first is the one i push up into high endgame. Then i go start new characters and build them up for fun. They don’t need to do the hardest content because i already did that.
I played spiritborn on release…got to pit 100+ and stopped and made a necro alt…think i pushed pit 90 on him and my glyphs are in the 50’s and im having fun with him…i know to push higher on the pits i need higher level glyhps and specific masterworked gear. I feel pretty satisfied with reaching pit 90…now ill probably make an alt and do the same. My point is you dont HAVE to get to the higher pits to have fun…switch to a different class
Im getting ultra bored with my Gold Quill as there is no challenging content. Is the evade build any fun!
There’s no challenging content on any Spiritborn build.
Of course it does. Otherwise, we may as well stay at level 1 and not equip any gear. Gaining power in an ARPG is fundamental to the genre. Its the reason we grind and keep playing; to keep pushing our power levels.