After 1 hour of playing, I feel like going back to D3. The game is non innovative, the characters (Rogue in my case) are boring and flat to control and the overall perception is that D4 is yet-another-rpg-made-mmorpg like Lost Ark or Undecember. I’m actually wondering if the game designers actually have fun playing it or if what they cared about was designing a game for the cosmetics. Let’s see how it will be the endgame, else you have a LOT of work to do and it’s not about bug fixing but rather redesigning the game.
go play the first hour of the D3 campaign (up to Skeleton King) in campaign mode, I be you don’t make it to the waypoint in New Tristram before uninstalling… - point is, every game is like this in the first initial hours, keep going - im on hour 4 or 5 and the combat is more action packed, the dungeons are meh until the final boss but could be more fun if you go in with a party, I think the games got potential - my concern is the replayability and how they implement seasons after launch
what makes d3 circa 2012 more innovative, less boring and less flat for you? or are you comparing d3 + 11 years of additional development to beta d4?
Easy. The characters in Diablo 3 are much more fluid. They move fast, the skills combine together and match the way you approach the battle, it is fun because it’s like you are playing piano and you have a melody to follow. In Diablo 4 you move, you stop and you shoot and that’s it.
none of what you just alluded to exists in d3 level 1-25. wanna try again?
you don’t have your arsenal of skills, you dont have extracted powers from legendaries, optimized gear, and we havent even ventured past the first zone on one of the lowest difficulties… - it’s cool tho, to each their own - i’m committed to giving the game more than half a day of pre-order beta before deciding it blows lol - i hope you do the same and don’t get influenced by what is being put out by streamers or content creators who no life non stop - do you and if you don’t like it, refund is probably an option at this point :)!
I haven’t been blown away yet but maybe thats because I’m playing Barb. and I haven’t left the first zone, I like some of the dungeon designs though.
Oh yes it does. By level 25 your demon hunter already unlocked smoke screen, vault, preparation, companion, strafe, marked for death, sentry and a set of primary skills that change your movement. You are already in a frenetic movement, dodging and shooting stuff at a high speed while managing your hatred and discipline. In D4 i’m essentially sitting and shooting. Perhaps it is you who should try again?
Hard to tell really, for me I am kinda like warm on it but pretty sure its just because I know this character is temporary, all my stuff is temporary besides the special unlocks we get at launch.
Hard to feel invested right?
Im not sure you know how to play if thats all youre doing, or youre used to playing a very brain dead game and this game is not accommodating you. I have only played for an hour myself on Rogue and I was switching between daggers and bow while dodging in, out, and behind targets.
Movement is more deliberate and methodical than D3, but D3 is a brain dead game, just like PoE. You center a build around exploiting a single skill and thats it.
I for one can appreciate having to use more than one skill to succeed in combat. I can appreciate utilizing different combat conditions to create powerful combinations.
I guess you cannot. And thats okay, but complaining about a game not being made for “you” in 2023 is counter-productive for you and tje rest of us.
lol you have no set bonuses or legendary support items to support any of that “frenetic” gameplay so it’s slow and clunky. post a video of you blazing around the game as a 25 DH i’ll be waiting to see this glorious gameplay you claim exists.
Cosmetics. EVERY survey I received during and after the closed beta was asking what I thought about how cosmetics looked.
They were all ugly too.