The cliff in progress from greater affix 1 to 2

Let s have a look at progress from zero to hero.

Level 1- 80: very easy, equip what you like. → Ok, but to fast for me

Level 80 - 100: improve our Afixxes, get the right one with 1 greater, max your Aspect s. → ok, fun; improving; fells rewarding

Level 100 first week: get the uber uniques, have all your Affixes with 1 greater done altough your Aspects. Masterwork your gear without reset to 12/12. → ok, improving; fells rewarding

Level 100 next 6 weeks: farming 8h a every day for gear with 2 greater affix that fits, find 1-3 and brick it at tempering. → no progress anymore, stuck at this point, no joy

Level 100 the week bevor you quit the game: go to the Blizzard Diablo 4 Forum and tell a story about a cliff.

Imagine there are people out here that play on console without trading and rmt blizzard, did you care?

Possible solution:

  • increase droprate greater affix at PIT, nmd 90+, helltide
  • let us keep the greater affix while enchanting the Affix
  • reset tempering durability
  • let us level up the gambler, for higher ga chance, with salvage greater affix or something

thats ideas in 1 Minute blizzard, maybe you have one too in a few hours which you are payed for. Maybe you recognize I’m sick of getting into the forum and do your work. man i am the custumer not the dev.

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Great suggestions.
I would also add that with the current game mechanics there are stats on gear that no build would ever take. Examples: Impairment Duration, Life on Kill/Hit, %Healing Received, Some Lucky Hit Affixes.
This is because the game (right now) is about being full HP or dead. If not we have plenty of potions to cover healing.
These stats lower the chance of getting the right stats for our builds and it feels bad looking at a whole inventory of items only to sell everything except one item that we brick with tempering a minute later.
Like OP said this starts shortly after getting to level 100.

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