The Butcher the annoyance

On hell two and a seasonal character I getting through the content, I have see this annoyance of the butcher. I am beginning to think it is a argument of 1% or 3% player and the rate of killing do. It seems to show up when I am just sailing through dungeons without very much trouble. Started noticing the tweaking of final boss and elite hit points on few runs today. Buffs and nerfs. The toughness of the mobs I face. The two sides of the equation in balance. Its doing an opening volley and how much you take off in the first 30 seconds of the fight. Its how much time you spend on a group of mobs and bosses. this rate is low, it will be a 15 min fight and tiring. The Butcher is a good test of that system to the annoyance to taking the death instead of wasting the 5 minute to no good rewards. I have noticed drop rates have been messed with. Gems are fewer for the same amount of content. The grind to get experience and the luck of the drop. food for thought. Looking forward to PoE2…