So tempering felt different this season but I couldn’t put my finger on it. Not having anything better to do for a bit I grabbed a few dozen pairs of pants and started tempering them repeatedly and kept track. I chose “Sorcerer Innovation (Legendary)” which has three possible rolls – Frost Nova Size, Teleport Nova Size, Blizzard Size.
After 200 tempers the totals were 59 Teleport, 62 Blizzard, 79 Frost. That’s pretty far outside the expect norms of 66-ish. Instead of 33.3% for each it’s looking like 30/30/40. (Update. Loaded the file into Google Docs and it’s actually 58 Teleport, 58 Blizzard, 84 Frost. Still going to do another 200 tomorrow.)
Over the next few days I’m going to temper several more dozen pairs of pants to bring the totals to 1000 tempers and we’ll have a better idea if something is up. Or did Blizzard admit the tempers are weighted and this is gigantic waste of time?
More update:
Did some more calculations in the spreadsheet and it looks bad. Both Teleport Nova Size and Blizzard Size had streaks of 14 or more without hitting them one time. In only 200 tempers (the equivalent of less than 15 ancestral items with scrolls). Understand that’s not “Got a bad Teleport size so rolled again” that was trying to get ANY Teleport size and going 0 for 14.
The longest streaks of same temper was 4 Teleport, 7 Frost, 5 Blizzard
The longest droughts of each temper was 14 Teleport, 8 Frost, 18 Blizzard.
Image rolling a D6 18 times and never getting 1 or 2. That’s how streaky the RNG is for tempering in Diablo IV. Without weighting the odds of missing Blizzard 18 times in a row should be 1 in 1478. If the weighting is 30/30/40 then 18 misses in a row would be only 1 in 614. At 25/25/50 it’d be only 1 in 177.
Basically unless the next several hundred tempers significantly smooth things out it looks like tempers are weighted and quite heavily at that. But even if the overall odds even out the fact I went 0 for 18 on one type of a three type temper already shows how broken tempering actually is.
Calling it. The numbers are nearly identical after the 2nd batch of 200 rolls.
After 400 tempers the totals are 125 rolls for Teleport Nova Size, 116 for Blizzard Size, and a whopping 159 for Frost Nova Size. My guess about 30/30/40 is looking pretty solid at this point. No significant change in the rest of the numbers though I did get a slightly longer drought of Frost Nova Sizes pushing it to 9 from 8.
Perhaps the worst thing was on average you miss the type of temper you want 3-4 times, never mind the value being good. And I got multiple double digit streaks of droughts again… 11, 12, 14 failures. Bricking items is way too easy with this system and even the retemper scrolls really don’t help that much.