Tempering and Enchanting Aspects should be able to be added to uniques or mythics.
Of course at a higher cost.
Perhaps utilizing some new unique items thats a bit more rare to get.
However before doing so you must Masterwork first. You have to reach a new tiers before being able to apply. So its backwards than normal Temper\Masterworking since its on more powerful gear.
You can only add 1 Temper and Aspect each at different tier levels.
Example:
Level 4 Masterworking:
Allows you to add an Enchantment Aspect
Level 8 Masterworking:
Allows you to add 1 Temper
Level 12 Masterworking:
Upgrades \ Enhances your Aspect and Temper applied.
Its very annoying when utilizing uniques to improve your build but it doesnt quite have the rolls you want since its forced locked.
Also very annoying that i cant use aspects that make my build shine. I dont care about dmgx i just want a LOT more build creativity without being so hindered and forced to choose only a few things…
Even with no unique you still have no build synergize with other aspects. Rather annoying.
This would also allow me to use some uniques that wasnt good for my build… but now can be good if i Im able to add that one temper or aspect i need to it.
Naugh i dont quite get it… ;p
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If its so ynique then why cant we make it more unique… By enhancing it to our own build…
Besides it will still have the unique aspect and everything remains the same…
We just find more powerful enchantments or dark magic to improve whats already good to make it better…
So you would rather have a wooden sword for battle because well its a wooden sword and thats how it should be… O_o
Dont put a fire enchantment on it… haha
No you would want to upgrade and improve it to iron… to steel… to diamond… to graphene to make it stronger…
…
Or how about use Kanais Cube… let us dissenchant the unique and put it elsewhere so we can make our own gear. It would be nice to use a 2 handed weapons unique aspect on a 1 handed weapon thus freeing up our offhand…