Tempering broken

Offensive: Profane finesse
%damage to cursed
class: necromancer

22 pairs of gloves with every try to temper Damage to cursed. Not a single roll in 22 pairs of gloves. This is numerically impossible and total BS. You guys need to just let us pick what we want to temper instead of this random roll stuff. As someone very familiar with programming, there is no such thing as random in software. A computer can only do what it is told. Most MMO games base rolls off the clock, or a revolving wheel type of thing. I have no idea how you guys are basing these so called random tempers but it is failing miserably. When I have 6+ rolls and there are 4 things on the temper list there is no possible cause for me to go through 22 pairs of gloves without a single roll of damage to cursed. Dona better job because stuff like this will drive people away. It’s very frustrating and nonsense.

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12 rolls in a row. 12 rolls all the same. I get why ppl like an RNG, but what’s happening is out of control.

I am also in the unfortunate position of using channeling builds only to encounter a dodge glitch freezing me for up to 4-5 secs this season. I dont even run the Pit anymore, due to this, so ofc masterworking is now off the table as well. Ive played around this glitch for 4 seasons, now with tempering being OBVIOUSLY broken, im out. i cant take this awful experience anymore. This will be the first season i do not complete.

I really hope Devs are paying attention nowadays, as they are still doing a very poor job. They should be embarrassed.