I don’t understand that if they fixed the itemization quite well, and gave us the possibility of getting you excited with excellent items by farming, now they destroy all that with tempering, I will list the things that I consider terrible when your dream items become garbage:
1.- The happiness of when you drop an insane item no longer exists, because you know that your item is worthless until you use tempering.
2.- Tempering Recipes with 5 different afixxes, this can’t be it, it’s quite bad, it makes the possibility absurd to achieve the affix that is needed, there should be a maximum of 3 for each recipe.
3.- Make the game fun, not frustrating, re-create that motivation to find that perfect item and make everything about it feel that way, those bad feelings generated by tempering can make there be players who no longer want to play, because We all play to have fun to escape the world for a while in this fantastic game, not to frustrate you more, there are people who have little time to play who make an effort to farm, it is essential to change this for the good of the community.
My suggestion is that there are no limits to the tempering opportunities, if you run out of materials then we will have to farm more, this even generates more possibility of replaying the game, just as happens with rerolls with gold, you can spend a lot of gold but you know that you can achieve more and try many more times, that same feeling should be in tempering knowing that you can achieve the goal and that you have to work hard for it by farming materials.
Not quite because now good items need to (arguably) have greater affixes to be worth tempering and masterworking, and those GA items add a whole extra level of RNG. If we were just dealing with the non-GA legendaries then I would agree with your viewpoint.
maybe for masterworking you want greater affixes, but not tempering. tempering costs no gold and the cost is nothing. i have almost 30k of the resources for tempering. i temper for alts in wt1 because its so powerful you can then faceroll and be 80 in wt4 in no time. tempering is fine
Tempering is the first step on the path to masterworking. Sure, the non-GA item (I am currently using 4 of them) go ahead and temper. But we aren’t talking about those rubbish items. We are talking about 2 or 3 GA items with the stats we want being bricked because of bad game design that relies on multiple layers of RNG.
that is perfectly fine. it is week 1 and oh noes someone bricked a 3ga item. they fall often enough its a non-issue. to expect to be in bis gear only several days in to the season is absurd. we dont want this to become d3. the game is supposed to be a loot hunt. that isnt fun if it only takes a couple days to find the bis loot.
Gacha games” are a type of mobile game that involve players spending in-game currency or real money to obtain random virtual items, characters, equipment, or units through a virtual lottery or “vending machine”, often in the form of randomized rewards known as “gacha pulls” or “loot boxes.”
I see you’ve given up on the debate with that nonsense. If you gave me full bis 3 GA items in every slot right now it would still take a month of play for me to max them 12/12. So no, your sooky lala scenario is not even close to the real world.
So your semantic argument is it is exactly the same but you didn’t pay for it?
I am certain there are gatcha games that let you make that pull without spending.