Tears of blood each level only 0.02 % increase to the damage, really

Seems like a lot of leveling to do in order to get far less damage than was previously reported it would provide.

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for every 5 core stat points? thats quite a lot.

I am wondering if this is them teasing / testing either endless or “effectively endless” progression more than anything else? It’s a little bit like getting a Paragon point in D3…

Players were asking for something they could just keep grinding and grinding, here it is for now :slight_smile:

maybe maxroll just had it way wrong, but they showed it like .4 per level.

It was .1 before the last patch.

0.02. Did they office space the decimal again!!!

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no, it was 2% everywhere leading up to today. even the official screenshots.

those absolute idiots at blizzard did it again.

0.02 = 2%. but those absolute morons slapped the percent on the wrong number. they put the percent on the number that already equaled the percent so its 1/100th of what its supposed to be.

holy jesus you cant make this up.

unless OP typed the number wrong. in which case, thanks for making me look like a fool OP. lmao i havent been in-game yet to see the actual glyph.

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Blah, it’s getting late. I was referring to the increment which was .1 before the patch and I typo’ed. But yes, it was 2% to start .1 per level and went to 2% and .02 per level.

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lol its all good. sleep typos are the worst.