Seems like a lot of leveling to do in order to get far less damage than was previously reported it would provide.
for every 5 core stat points? thats quite a lot.
I am wondering if this is them teasing / testing either endless or “effectively endless” progression more than anything else? It’s a little bit like getting a Paragon point in D3…
Players were asking for something they could just keep grinding and grinding, here it is for now
maybe maxroll just had it way wrong, but they showed it like .4 per level.
It was .1 before the last patch.
0.02. Did they office space the decimal again!!!
no, it was 2% everywhere leading up to today. even the official screenshots.
those absolute idiots at blizzard did it again.
0.02 = 2%. but those absolute morons slapped the percent on the wrong number. they put the percent on the number that already equaled the percent so its 1/100th of what its supposed to be.
holy jesus you cant make this up.
unless OP typed the number wrong. in which case, thanks for making me look like a fool OP. lmao i havent been in-game yet to see the actual glyph.
Blah, it’s getting late. I was referring to the increment which was .1 before the patch and I typo’ed. But yes, it was 2% to start .1 per level and went to 2% and .02 per level.
lol its all good. sleep typos are the worst.