T100 viable rogue build?

So where are the faceroll T100 builds?

Is this snail pace poison rogue all we got? Essentially, playing at bow range the entire map on a mele build. Where is the real juice?

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Lucky Luciano’s new build seems promising. Would look it up.

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Everyone’s sleeping on Flurry/RF this season

I saw his video recently and found out a bunch of modifiers are bugged. That explains why my damage was lackluster when I took what I thought were better nodes.

His build is like a hotfix to bypass bugs in the game. I’ll probably just wait till they fix the game more so I’m not caught feeling confused while playing.

Oh hard to say if it’s ‘bugged’ or not at this point.

Even if it is, the devs probably don’t think it is, so best to adjust.

Either way, the real answer at this point as of the 25th of October is to use Tibault’s and Condemnation build bug. Soooooo amazing. Also so funny to watch.

Really hope they fix the combo points bug. That’s clearly a bug. Fixing it is not a nerf. But if they take too long people will feel like it’s a nerf. Maybe they can somewhat boost combo point power so people who spec into it don’t feel completely ripped off. But I’d say hold off a week or so to invest time in this build specifically. It’s too game breaking to leave in and so clearly unintended that the only possible reason to not fix is fear of community backlash.

Just sucks when something depends on a unique dropping

You mean for tibault’s? If yes, you’ll find during a few duriels that all you get are these pants after a while. That and Cowl of the Nameless.

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I have only did Tier 99 as I havn’t gotten a Tier 100 key yet. Did it with a Rapid Fire Traps build.

I did a T100. All I did was run, run, run till the Tree Boss that spits fire. No anamis, or a key to find. The build was a poison, with as much Total Armor I could find. And defense maxed (70%)on the elements.

Had little issue killing Uber Lilith with the broken mechanism (Condemnation and Tibaults).

The only thing I have not done is maxed my glyphs. Currently sitting at 15.

this one:
https://youtu.be/9LPcEwdRZEQ

with Flurry+Temerity can tank NM 100 mobs and TwistingBlades at boss/single target

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Just beat Tier 100 with my Rapid Trap build. And yea, I feel like people are sleeping on Flurry. If it wasn’t a pain in the butt to make a new build, I would probaly be playing a Flurry build and testing some of my other ideas.

I cleared a 100 at level 95 with an imbue barrage build with a dacred chest piece and poorly stated weapons and rings. Its not hard this season.

That’s cool. I pretty much can facetank a pack of mobs without pressing any keys on Barbadian but somehow one rogue minion can one-shot me if I have no armor stacks from auto attacks on my rogue.

Rogue practically requires armor roles and damage reduction on every piece of gear, alongside triggering all your defenses via auto attacks and crowd control, while other classes press a button.

I’ve beat harder rpg games with actual endgame content and somehow doing T100 on rogue is more difficult in this game than actual rpg endgame. The rubberbanding this game seems to have probably has a lot to do with it. It doesn’t matter much on barbarian etc but it matters a ton on rogue.

Any build for rogue can quickly clear NMD100.

I can without a core or a basic skill. It’s all about your gear. You need enough armor, damage resist, and elemental resistance along with high HP. +Total Armor on only 2 pieces of gear can get you over 11k armor. Easy to get 20k health as well through paragon.

I run all the traps and preparation class skill. 4 poison traps at once using stealth does most of my damage, that and maxed out caltrops with Synergy aspect making its damage very high.

Exposure procs grenades, explosive glyph gives them nearly 600% damage increase with 70 dex.

If I can clear stuff fast using traps, I know I can do it even faster with puncture/TB and combo points…

I also play on eternal now, S2 mechanics are so OP…

Are you kidding Twisted? Max out resist and armor and throw in any core skill and you can easily clear NM100. It’s literally that easy.

“It’s as easy as having BIS Armor with health, armor, and damage reduction to close modifiers on gear. Just get better rng it’s easy.”

Bruh, high Nightmares should be a place where I farm over i900 gear to use for the actual endgame. The problem is they have no endgame because their boss fights are an absolute joke so people mindlessly farm 925 on those to clear T100 for no reason.

They already have the gear so it only means they finally got decent roles on gear to show off. I think I’m around 7700 armor on my rogue but I run all the aspects and I can still be one-tapped. Mostly If I have no armor stacks but still can happen at 60 stacks sometimes.

Of course, the map plays a huge role in this as well as some you can just skip the entire dungeon for the most part on some.

At this stage, you are just preparing for abattoir. For NM100, you need 13.3k armor and capped resists. The rogue paragon board is loaded with armor nodes and you can hit the cap easily with 4 armor rolls on amulet, pants, chest, and helm. 3 armor rolls is possible, but requires more armor investment on paragon. Failing that, you can rely on armor consumes to bump you to 13.3k. Btw, reaching this cap means being free to drop disobedience, which can be unreliable.

My current build is a very damage-oriented 6-board paragon with no resists on gear, offensive amulet and glove aspects, and no defensive aspect on the helm. My armor is 13.3k, and my resists are 45-50, relying on a resistance elixir to clear nm100.

The point is, you can make a ridiculous amount of offensive compromises for higher defense if your gear is subpar and still clear nm100 reasonably well.

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check how this guy easy do NM 100 basically with Flurry build + TwistingBlades:
https://youtu.be/Itm-6YMxbWQ

So ive done maybe 100 NM tier 100s. I havent counted but it has to be in that range. Its the only Nm tier i do

Unfortunately, im struggling with total armor because i use shako and new unique pants which steal 2 defensive slots

So all i can add armor to is chest and necklace

Neck is a very needy slot. You also need movement speed, energy cost reduction, ranks of imbuements…
In an ideal scenario you wont waste neck for armor but im forced to

Even then im sitting at just over 10.5k armor and 26k hp

Despite more base armor and SIGNIFICANTLY more hp… im not sure i feel tanky this season
In fact i think i was tankier last season because i was actually able to use defensive aspects… defensive pants…
And most importantly momentum… which means significantly more damage reduction as well as stolen vigor aspect!