Suggestions for skill modifying uniques (Rogue)

I really enjoy seeing some of the new aspects and uniques coming out that change how skills function. We need more of that in the game and I hope the devs continue to focus on uniques like Kessime’s Legacy and Indira’s Memory.

I play a lot of Rogue and it feels like Poison and Cold effects/skills is a bit of an afterthought for the class sometimes. Shadow damage has very satisfying effects and a lot of items that work well with Shadow imbuement. Shadow skills just feel a lot more satisfying while Poison and cold skills are just an added bonus to stack some extra damage or attack speed.

Suggestions:
Give the player the ability to fill the screen with stacking poison clouds that melt enemies.
-Unique aspects that leave behind a line of poison clouds from Penetrating Shot or Dash.
-Unique that turns stun grenades into poison cloud grenades.
-Unique or aspect that makes the player leave behind a trail of poison when unhindered.
-Buff Subverting Smoke grenade somehow.

For Cold damage, give the player the ability to freeze the ground beneath themselves or frozen/chilled enemies so it affects their surrounding enemies. The goal would be to build up enough chill to freeze an entire screen and pop a large mob of the enemies at once. This might also synergize well with something like splintering shards to allow for a bunch of hard hitting frozen spikes coming off of targets. Perhaps turn Death Trap into Frozen Death trap and make a cool effect tied to that?

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