I would suggest that starting at world tier 4 that xp for glyphs be (current base # for the dungeon) * (number or resurrections remaining) example if you have a dungeon that gives 100 xp for the Glyph and you never died it would award 4*100 or 400
For Hard Core it would be 4 times the base number or nothing because they are like world tier 4 but they are either succeed or fail.
For World Tier 3 I would award about 1.5 times for more that 8 resurrections left all others at or below 8 would be 1.0