Suggestion for future content

Being able to hide back sheathed weapons, for classes like rogue and barbarian. That do not want to equip their full arsenal to be a mele only rogue build or barbarian with just duel wield axes or a 2h perhaps. Without losing out on those stat sticks for not equipping them.

If that is not feasible. perhaps maybe making new item stat sticks that are more acceptable within those builds for instance, rogue having an oversized shuriken on their back or a talent node allowing them to forego range abilities and wield a two-handed weapon instead of having two mele and one ranged.

Or even a talent node that lets rogue take it but converts them to a monk theme where they cannot use ranged weapons anymore but can use mele weapons, kind of explaining why you have metal blades on a lot of gloves cause why else?

That way I can full assassin like diablo 2 cause wasn’t diablo 4 supposed to be a return to diablo 2 roots?

Make talents become the option to sub class builds? YESSS BIG YESSSSSS! Please.
Just make talent trees worth using. If your removing passive talent nodes for in favor of more build diversity and customization of abilities and skills as well as playstyles this is the way to go.

That way I can be a full fire mage or a full mele rogue or a shouting swinging barbarian with two axes, or even a death knight paladin like Arthas reborn into sanctuary with nodes and affixes and class Unique’s that convert abilities that usually do holy damage to shadow or ice or rotate between the two.

Perhaps a unique that makes holy aura a poison aura or ice aura. Maybe a skill node.

Build diversity? let’s take a look at that can I make a full fire mage with every ability can I make a full ice mage with every ability? List goes on with every class.

what if I want to make a spirit damage druid like hunter conversion of a rogue that just uses a bow? Not much there is there ?

No ult to call wolves for raises by wolves cosmetic to be like a hunter from wow.

No element infusion for spirit damage or holy damage for infusion of skills/abilities to be a guardian of sorts for having spirit arrows perhaps even limited to ranged abilities these new infusions that forego armor and do true damage.

I want to be a guardian of the forest with my ranged only rogue and im forced to be more evil than balanced. Poisons? Ice? Shadow? No holy or spirit or even blood damage?

So many clones of your game and they let you really customize classes to fit your playstyle. If you want to make less classes mean more classes, you need to really make these skill trees worthy of every point possibly spent till the very end to define every build.

Otherwise let’s just get to making bard and assassin and the list goes on to every possible class we can get.

Very serious about bard.. when can I start bopping people with a lute and providing haste and regen to my allies?

I want to sing their demise while I cleanse sanctuary with a holly jolly good time. Or Dance with two duel wielded glaives and spin and forego song and perhaps provide my team with inspirational auras like defense and fortify health at the cost of lower health or higher cd costs.

Can we get a class just built around cool downs with no resource to dump.?

Food for thought thanks!

Make Diablo 4 Great and the gift that keeps on giving, you wanted live service to make it live service lets really define this game into the best game? Yes.

Or perhaps even all the above.

Love the game would love for more builds paths and themes like sorcerer having arc lash into fire whip conversion or paladin having his holy aoe bomb turned into a ice nova bomb or shadow nova bomb.