Stop making Items useless every Season! Kepeleke nerf is too huge

Dear Blizzard,

I am playing every Season since release, but it would be nice to keep my Chars and Gear after Season on Eternal realm not completly useless.

Why there is a PTR? Fix the Balance and Bugs after PTR and not after Season every time…
I love Diablo since D1, but it’s getting really annoying.
It feels we are still in a BETA and nobody knows where to go.

Endgame is farmin Boss again and again, then you have a 4 GA Kepeleke and it getting worthless after next Patch. Every progress is worthless… Maybe keep playing is worthless too

10 Likes

They should fix the bugs (viscous etc) and see how Sb is performing without them, and touching the items afterwards.

Imo kepeleke should be a mythic and usable by every class, everytime d3 introduced a similar item or rune (spend every resource to deal more dmg) end up being op or useless after the nerf.

3 Likes

My question i guess is why keep playing with everything trivialized?

2 Likes

Decisions are metric and revenue driven. Until this changes this nonsense will continue. They have over a decade of seasonal games history they completely ignore for a short term gain. This is AAA gaming now. Sad how the gaming industry has faded so far from the good ol’ days.

Removing the ability to temper resolve is a much bigger nerf. But together with the Kepeleke nerf, it has killed the build.

Until they stabilise eternal gear I’m not coming back. I play both season and eternal. My eternal characters should be long term perfect gear projects but every season I need to regear them from scratch. Did it for loot 2.0 because I could see the improvements but when they wrecked all the eternal gear again in S6 I quit.

9 Likes

I have a 2 ga kepeleke ssf and it kind of frankly oversimplified my sb. Yeah it is strong but now I only use the one button and not even a builder.

Something so warping probably couldn’t stand. I doubt I will miss it.

3 Likes

I agree, the nerf was too extreme.

2 Likes

Still the best class in the game by a mile.

Exactly first fix the known bugs before touching Items.

In D2 i still have all my Items and can play the Chars I put 100s of hours in.
In D3 sometimes I skipped some Season and just keep playing the old Char too.

In D4 nearly ALL hours invested are for the ****. That kills my long time fun so much…

Please Blizzard, just find a way that Items not getting useless after patches…
I dont know how many different Harle I already have on Eternal… nearly every Season new one lol

Wait… no Resolve tempering anymore?
Are there another nerfs too?

3 Likes

I would suggest you find a way to respect your time and effort.
If D4 isn’t doing that for you maybe something else will.
We have ample proof of what will more than likely be the future at this point.

3 Likes

Yes this is a huge issue, I can still go back to my d2 sorc or necro and I play it exactly how I did years ago if I need a break from modern games or play my d3 chantodo wizard (thank god they stopped balancing so it will be the same forever), yet we needed to refarm everything 3x, you can just delete your seasonal char once it ends cause that build and gear will change drastically.

1 Like

Yeah I bought the game to play eternal and I haven’t invested as much time as I likely could because at this point nothing lasts.

When I get a good item my intention is to use it indefinitely. As long as they are still testing and resetting every few months I just can’t do that.

Obsoleting uniques in eternal is particularly lame. Most people play seasons so I just don’t see why an eternal character with, say, a shako should need to find it over and over. It borders on being mean spirited toward eternal because seasonal players are not going to care.

Here’s hoping things become a bit more permanent going forward.

4 Likes

The irony is that nerfing Rod of Kepeleke will not make it useless. Instead it will highlight the worth of 3 other weapons (aka balancing):

But yeah, the devs should have seen this coming and act sooner.

I had reported in the PTR bug/feedback that the nerf was way too much (600% for Kepeleke aspect alone). I had an OP SB build that completed pit 150 and could not complete 100 within the time frame. 50 pit levels lost is way too extreme.

Yes it is. That’s why they nerfed it.

1 Like

I was able to level a new SB on PTR and get to pit 92 with it. I wasn’t using boosts so my gear/tempers/master working was hardly BIS. So the class isn’t dead but yeah clearly not what it was.

Sounds bout right to me…whats the fun of auto nuking? Why even play?

Not when Blizzard wants players at Pit Level 100 without Seasonal Power Creep. Most Classes and Builds struggle to even do Pit Level 100. SB is broken beyond belief and this isn’t relegated to just a single build. It sucks to see a nerf that extreme because you are accustomed to one thing and know what the potential could be.

Rod needed a nerf but I agree they took it too far. This is a pattern Blizzard D4 devs seem to like: nerf high / over performers from previous seasons so hard that they’re likely not going to see any realistic use in the future.

I hope this mentality dies one day…soon.

1 Like