Stand Alone Ultimate passive skill also needs to increase damage dealt by the Necromancer and reduce recast times by the same (6/12/18%) -2% per minions.
Sacrificing minions is a huge difficulty increase into playing Necromancer.
Stand Alone needs to make a no minions Necromancer using only spells work.
Right not the game is just too hard without minions.
Uhm. Those buffs are in the Book of the Dead(?) are they not? Those “Gain x buff but can no longer summon X minion.” Are they not increases to damage and whatnot?
If you’re going “stand alone” make sure to stack some extra armor to make use of the talent?
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I’m not 100% sure how you figure it’s an increase in difficulty when you can just wall to wall pull, hit corpse tendrils, and press a nuke once to delete everything.
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aare you sure its actually quiet strong if you just keep the golem. WAnt me to make you a build its actually very strong. specially cause you can get a perk to increase sacrifce bonus
I’m playing full sacrifice and it’s way more powerfull then any minion build i’ve played.
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I have heard the perk isn’t working.
Yeah, looks like is not working. At least is not being displayed on character’s stats.
It is not displayed in character stats and seems to be not working, or else Necromancer is still taking too much of a beating from not having any minions.
Minions offers a huge crowd control help.
Yea the node is still not working also as many other passive minion nodes also on the paragon board … the minions still dying like nothing in wt 3-4 especially if there are fire attacks… other attacks are not so strong to minions… but fire attacks kill minions like popcorn…
The most worse thing is, that for fortifying you still need minions… other classes can this without minions…
Only one basic attack can also generate it…