Spiritborn augmentation/coding ehancements suggestions for the developers!

So while I am going through major issues with battle.net for weeks now, I thought I would add my 2 cents worth.
I remember seeing in D4 orbs or health orbs drop. I remember in D3 the glory orbs drop. I know Blizz Developers love having people click massively & function with the flow of the game. I know players like the added depth of choosing when to pick such up, & it makes them feel better. So what if the spirit born had a momentum orb drop to allow for functions to improve their familiars/short ranged combat so as the flow they can get peak moments that can be added depth for pvp of locality? All you need to do is copy & paste the current orb drop software plugins & change the visuals to suit the needs currently; say hero’s of the vessel of hatred? I want a reason to move around to get buff but from good combat. Again, you copy & paste the current software, change some tags, then added a new bitmap/shader like thing, & call it good with a new sound input.

For that matter, why can’t Blizz Developers go all the way & use the copy & paste in other areas so they work less, get more done, & create better sellable content under Microsoft banner now? Using other content even from games & then porting it over and so forth for other games could be a lot of time and money saved. I am not sure if I am the only one pitching this to the Blizz Developers in the forums. Why can’t they have an easier time? It’s their work and money, use it when they want to!

are you kidding ? 20 damn chars

No I am not. I what does chars mean? From what I understand, functions already existing like the industry’s famous change color of A.I. armor and make it tougher concept has been a trade tool moral high ground. I do not understand. I am looking at history here & how for the developers it is a snap crackle & pop!