Some Suggestions

Straight to the point…

QUALITY OF GAMING

The Aspect management is migraine inducing. Maybe instead of having to extract-store-find-apply all these legendary qualities, we simplify it.

Maybe add a mystical book to access at the Occultist where extracted aspects are automatically inventoried and categorized for use at the occultist. I have gear and aspects falling out of my ears because I acquire loot quicker than I can utilize and manage it as it currently is.

Essentially the book would be a advanced search engine for all of your extracted aspects that would allow you to look for a specific skill or return skills that fit certain criteria, such as a type of playstyle or build, weapon, skill, and listing them according to selected criteria.

For example, I go in the book and search for all offensive aspect with/for barriers or twisting blades and it would return all available aspects in order of best quality and highest rolls.

NAVIGATION

Another feature I think would be useful is the ability to create multiple waypoints, so you can follow a path to accomplish several different tasks in the most efficient manner without having to backtrack or tab to map after every accomplished task.

Maybe even allow for color coding different parts of the waypoints or paths so you can see what leg of the task your on without having to tab to map.

Example, I set a waypoint to quest A with a blue path, then I set a yellow path to Dungeon B starting at the end of the previous path…etc etc…

This would allow for some very efficient maneuvering of tasks without requiring so much brain damage and inefficient playing.

Possibly even add the ability to add markers or notes to designate points of interest or whatever. The game is really large and finding specific areas can be a chore.

COSMETIC:

Also, maybe add more color pallets to the wardrobe…the generic ones are really nice for a demo, but surely the game could allow for some more creativity and uniqueness in this area. Add the color pallets to battlepass…there ya go, another carrot…you’re welcome.

Additionally, maybe add the same color customization for the mounts and their armor so you can match gear/mount.

INFORMATIONAL

Statistical information recorded over time and reset…

For example lets say I was going to do helltide and wanted to track how many times I cast a certain skill, what my biggest single hit of damage was, or how many time I evaded, etc…

This would allow people to test out different playstyles and use the data from these informational tools to see which one is best. We can call this data driven gaming…

These types of things are what allow your customers to enjoy the game long past end-game. These tools, quality of game changes, and ever evolving control over their character are what will keep them playing.

Learning the classes and all its various playstyles and possibilities are much of what the meat and potatoes of Diablo is.

With as much as this game has going on, I can’t help but feel I’m shooting in the dark a lot with gear/skill choices and which are the best, provide the most synergy etc. Tools to help test gear/skills under similar conditions would be a welcomed feature I think.

Thanks for listening.