Had a socketed helm in the bank, my 2nd lower level character could use. I picked up a ruby and put it in (the ruby required level 20 to use) and it changed the level requirement for the helm to 20. I removed the gem and the level requirement stayed.
Expected behavior: When I remove the gem, the level requirement reverts to what the helm requirement is by itself.
Actual behavior: When I remove the game, the level requirement of the gem stays on the helm, superseding the previous requirement it had prior to the gem.
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This bug is still in the game in the Server Slam version.
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This issue still exists 
Got a nice weapon upgrade with 2 sockets on level 19, went to fully upgrade it and then decided to put in the big gems (level 50) … didn’t see the requirement on a gem, and it allowed me to socket it. And after I socket it, I saw it … the item requirement jumped to level 50. I’ve leveled my character to level 20 just so I could unsocket the gem … and it remained locked at item requirement level 50.
This should be fixed by reverting back to original item level after gem is unsocketed, or by preventing the ability to socket a gem that is above charater’s level in the first place.
Or at least add a warning somewhere that will require user to confirm the action before socketing it.
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This happened to me in SEASON 5… how is this still a thing that hasn’t been patched out? FML… I ruined something very valuable for leveling. 