Yeah I played necro and Druid in beta. Minions destroyed all the mobs fairly easily with a bit of backup, blood skills did fairly well against bosses. Played a nature magic Druid in beta, will probably do a shape shifting nature magic split Druid as my first toon. Hope there’s some balance tweaks before launch, necro felt too easy on veteran, but thought Druid felt good. Reason for the post was druid has a skill to add 8% slow to poisoned enemies (3x skill for 24%) but hurricane slows 25% so with a werewolf with increased attack speed and 57% slowed enemies seems fairly powerful but 25% is not as beneficial.