Shred costs 35 spirit and is a 3 hit combo that pounces on its target, sound familiar?
When you take into account all the basic buffs spiritborns have access to, shred is basically a much weaker version of any one of the spiritborn basic attacks.
To me this just says blizzard is completely neglecting the other classes just to sell more expansions.
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The bounce on all attacks should be baseline. And add a new trait or something. Maybe one synergizing with wind.
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Adding in that the shred dash seems to be quite buggy currently. Maybe the reason they disabled agile aspect. It’s buggy in the sense that it flat out doesn’t work if you have mobs on you. You can’t dash out of a pile. You just sit in place attacking whatever’s on top of you.
But yeah…there was a ton of feedback on shred and ww during ptr and it was flat out ignored. (except lust for carnage)
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Werewolf was blizzard’s attempt to placate people who enjoyed the monk in D3 by having a watered down version of it baked into the druid tree.
Now that Spiritborn has entered the game (the monk’s successor), the werewolf has lost his purpose, and is languishing without a real niche.
He’s basically in the same position that Cat feral druids were in vanilla warcraft where they were just inferior rogues.
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Spirit Born is the Druid replacement…not sure why Druid is still an option now.
Actually really enjoying shred and its ability to teleport through anything as long as there’s an enemy there. Bypassed some barriers that way.
Only a matter of time before they fix the teleport bug and nerf shred on top of that. How dare the Druid have a fun and mildly useful ability! 
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Maybe shred should have a stacking buff. 5% per 3 hits, stacks to 50-80%. Turns into a boss killer the longer you hit something.
I understand them introducing a stronger class to entice players, but it doesn’t need to be this strong.
That’s got something to do with shapeshifting on or around mobs. It’s like we take up their space (can’t think of the term) so we’re linked inside them. My main experience is when shapeshifting to Maul. Bear form is larger and takes up more space than when I was just a little wolf.
SB can make all attacks bounce around on any skill. all their attacks also have much larger aoe, can easily be made for free and have a multitude of strong multipliers. all that with only 1-2 skill related aspects to set it all up.
druid has to sacrifice to much to get so little.
The 4th swipe for Agile was hitting n times where n = the number of monsters around you.
If you had 10 monsters, the 4th swipe was hitting 10 times in AoE.
Get enough people with enough monsters around them and it’s causing some server issues on the potatoes Blizzard are using.
Not only that but I know I used to use Hunter’s Zenith till this season along with Shred and Trampleslide to make very fast work of a lot of content while still gearing/leveling up. That was my main use of Shred before this season, you could teleport around with shred, and when you get a single kill you then have a free trample cast.
Another main issue with Shred, unlike the rest of the core skills it can’t get a nature tag to go along with it, it should be able to get a nature/storm tag on it. Plus as others have said, give it it’s dash as always available, and give it another buff I am thinking something like damage enemies that you dash through and deal increased damage the more enemies hit with a larger value vs bosses.
For that poison Shed aspect, when I read the text, it sounds like it should hit all close enemies that you dash through with shred. Plus would be nice if it didn’t need so many aspects to make it just not terrible for damage. Would be nice if a few legendary powers were combined to give us more interesting and flexible builds.
WHAT? You have a problem with them being literally 1,000,000% (one-million percent) better than you? Can you please clam down, sir?
SIR! I SAID CALM DOWN!
Shred druid was one of the most fun builds I’ve played, but it’s certainly underwhelming compared to most other builds.
This season like many I rolled a spiritborn first. I tried to stay all eagle as long as possible but eventually I switched to a meta quill volley build to do the higher tiers. As I was using the ravage ability I believe it is, lets you dash to your targets kind of like shred druid. I couldn’t help but think how much Blizz has neglected druids. Here I am dashing around dealing insane damage with a play style similar to shred druid. Just couldn’t help being aggravated a bit as I really did love playing druid few seasons ago. And just thinking how far behind they’ve gotten its sad.
Obviously they can make a dash from target to target build work, we see it with spiritborn. Just sad they haven’t turned any attention to druid shred. It’s not just the damage either but spiritborn feels much more tanky if built right and don’t have a lot of weaknesses. Unlike my druid everything would kill me in a couple hits regardless of my gear and damage reduction and what not.
You’ve missed a zero (or two actually).
EDIT: We live in the sad reality where we have to nitpick each-other on exactly how many 0s should be in that %…
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