I just thinking that to diversify shapeshifting builds we are missing the ability to change shred and rabies to nature magic, much like ursine horror and trampled earth doing to pulv and trample. I think stormclaw aspect could be nice modifier to make shred mature magic. For rabies it’s a little more complicated, and needs a lot of rework but the idea is to make a poison third major nature magic in a skill tree with earth and storm. Could be nice to start with just marking poison skills as a nature magic.
blurred beast also could be good for turning shred into nature magic and it needs some stacking damage on it to combine with rabies