I guess it’s not really fair to call it “Infinimist” anymore, due to the changes to how cooldowns work, but Shadow DOT necro (i.e. Blighted Corpse Explosion) is essentially unplayable in the end game thanks to a series of heavy handed nerfs to the game that were completely unnecessary. I’m sure there will be many that I miss but let’s go through some of the big ones.
First, there’s the aforementioned Blood Mist cooldown nerf, which tanks the survivability. Related to this is the fact that Aspect of Explosive Mist is essentially useless now, since the CDR aspect does literally nothing.
Blighted aspect was blindfolded and executed by firing squad. This is presumably in response to the Blight necro build from season 4 which was, by all accounts, the THIRD best build for the class. And on top of that, something like 95% of it’s DPS came from the flat damage provided by the unique affix on Ebonpiercer. If they really wanted to nerf this build, they could have just targeted that one single affix (but - again - it wasn’t even in the top two builds for the class, let alone the season, so I don’t know why they sent the nerf squad after it). In reality, this had a massive impact - probably the single biggest impact - on ALL shadow DOT builds. This is the definition of heavy handed collateral damage… assuming it wasn’t intentional to remove any DOT necro from the season.
Then there’s the Wither nerf, which is probably on par with the Blighted aspect nerf. I won’t go into the techincal details, just let it be known this was another crowbar hit to the kneecap.
I want to stress that Shadow DOT necros were already middle of the pack AT BEST, and these nerfs did nothing to address “OP META BUILDS” or anything of the sort. All they did was take middling builds and kick them into the dirt.
If you care about the actual math and details, I highly suggest looking up MacroBioBoi’s video titled " They Nerfed Everything… And I Don’t Know Why". I want to point out that I didn’t watch a video and start crying. I played the season, and I build a Shadow DOT necro. I leveled to 100, I tempered and masterworked my gear. I (tried to) finish the season journey (I have zero confidence I could kill any uber-uber bosses even if I had PERFECT masterworked rolls and perfect gear). I came to my own conclusions per my own experience, and it feels even worse than I expected.
Why? Why was Shadow DOT hit so hard? What was the point of this? I know a lot of you junior high dropouts will say “jUsT pLaY bOnE sPirIt dUmMy” but having one OP build is not the mark of inter or intra class balance health. I don’t need to be META OP, and I don’t need to be able to kill level 200 Duriel without heavily investing in a middling build, but I do want to know what the devs were thinking when they murdered an entire archetype for seemingly no explainable reason.
Why?
For now, I’m logging out and uninstalling until this is addressed.