Thank you Blizzard for showing me that launch day might be OK.
Plus the changes were fine, Barbarian was fine, Hydra were Fine.
Did not play Necro, so no comment there.
Now to see how this plays up to 100.
Thank you Blizzard for showing me that launch day might be OK.
Plus the changes were fine, Barbarian was fine, Hydra were Fine.
Did not play Necro, so no comment there.
Now to see how this plays up to 100.
Yeah there were a lot less lag issues, queues to get stuck on repeat in, and a lot less disconnects (I don’t think I had any disconnects at all). Which was a huge improvement from the open beta weekend a month or so ago. Good job on making those fixes! There were a few buggy areas, but overall it was definitely way more playable this time around.
Helpful yes, but I bet not nearly the same amount of people played the ‘Server Slam’ as there were on the actual ‘Beta’. The real test will be on launch day/early access!
Do you have numbers? You seem so sure, I’d like to see numbers to verify.
While playing a necromancer w/reaper and ice mage skellies summoned, I notice screen artifacts flashing during all conversations that involved a cutscene/mini-cutscene. The artifacts were a flashing image of the broken chain icon that resides above certain minions heads.
Played on PS5.
Sounds like some sort of patch is needed.