Can i ask why in any ARPG (Not just diablo IV) that the seasonal theme, powers, and journey are always limited to a seasonal realm and not on an eternal realm for these games? is it just tradition -like thats how its always been so thats how it will always be? or is there an actual logistics or programming reason for this?
cause so far in Diablo IV, the eternal realm has not been eternal. every season my characters change and we have had to redo their gear almost completely, even before the changes with season 4 and on. even way back with season 1 and 2, we had to totally gear ourselves again to be effective when the new season started -and in some cases, even change builds entirely. so if eternal realms are not eternal anyways, then why not just have the seasonal theme and powers in the eternal realm also?
I wonder what it would be like to have the seasonal theme, powers, the season journey and the premium/free battlepasses all be accessible on eternal realm by eternal players. Have seasonal for those who want to start fresh with other players on a level playing field and maybe give those players extra cosmetic rewards for playing on the actual seasonal realm and starting over with a fresh character. reward those players who do play on a seasonal realm with extra stuff. -but also allow those who only play eternal realm to enjoy the seasonal mechanics as well.
would there be an even larger uptick in players returning to the game? i almost think there would be. i know from my guild of 50+ players that we would see 5-10 more players return each season if they could use thier eternal characters cause they dont want to start fresh every season. they want to check out the seasonal mechanics, theme, powers and stuff, but they really just dont want to level again so they dont come back or they only come back every 3-4 seasons. we have had some people who were there for season 1 that we didn’t see again until season 4 and then again in season 6 cause they felt like those were large enough changes to warrant playing again. they are not coming back for season 7, cause they want to play eternal. those players have said to me that they would be back for 7 and every single other season if they could play the seasonal stuff on eternal. so clearly, in my guild, we can see that more players would return if seasonal mechanics and theme were on both seasonal and eternal. and we cant be the only guild seeing this -plus what about players that are not in a guild…
it got me thinking why isn’t the season mechanics and stuff on eternal each season? what reason is there to limit the amount of returning players each season? cause thats really all i can see happening from the split. all it does is reduce the number of players who return to the game each season. it actually just reduces the number of player period cause once people have a character where they want it on eternal, they dont see a reason to play again unless there is an expansion. so i was wondering if there was a reason that i was just not seeing for why seasonal is not also on the eternal realm in these ARPG games? i really think that the first game to do seasonal mechanics on both season realms and eternal realms will be a massive hit and someone should do that. break the mold. be the one game that stands out and allows players to experience the game new and fresh every few months. more people will return and play.
just, as said above -just reward those who want to start fresh for the experience of starting on a level playing field, some cosmetics and other rewards that are unique to them. something that makes them stand out from the crowd for playing fresh every season.
thanx for any answers on this and also for the consideration on maybe bringing this to the game. i think it would make Diablo IV better for a lot of casual players.