Season of the 🧱

Tell the horror stories of your most costly :brick: items here!

My worst is a *** Wand I bought for 50m that I could not hit Frozen Orb cast twice. Now I got an Ice Shard paper weight!

I think items are bricking too much. Its just too easy to do.

There are some different solution:
1] Greater affix items have more tempers.
1 = 6 Temper
2 = 8 Temper
3 = 10 Temper

2] Resplendent Sparks can reset tempers.

3] You cannot back to back roll the same temper unless you click a lowroll checkmark box option (in case you want to hit it again)

4] Tempering works masterworking where you pay some sort of increasing gold cost and mats to reset them.

Other temper change ideas? Tell your horror stories! Who ruined a Billion item?

Representation of 6 of my last 7 tries:

:brick:
:brick: :brick:
:brick: :brick: :brick:

Im building a :brick: da da da da da da house!

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Ohhh thats a Brick… I thought it was a square hot-dog… haha.

I have many stories of bricking 2 rings in a row and two gloves… In both cases each had a ā€œ1 in 4ā€ chance of rolling what I wanted… but rolled the same two results, what, ten (both items) in a row? ugh.

I also have a ā€œI thought I bricked an item but it turned out awesomeā€. I wanted Bash (who dosent?) but ended up with the Kick result. I was mad but gave it a go anyway. On Bosses it’s awesome. Instead of Kick Vulnerability lasting just 4s, it was lasting 32s. haha.

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This is the :brick: thread not the :white_check_mark: thread! You get out of here with your success stories!!! :stuck_out_tongue_winking_eye:

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I shall add to this post when I have something more noteworthy of not being optimized. My few GA items (1 or 2 GAs) have been lucky. Necros have some pretty easy choices though. Aside from missing Golem damage, the rest are just kind of whatever.

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Yah most of my :brick: are on sorc. Necro is easier but I did run into a 4x golem and 2x summon hit on a ring and it was painful. IT is hard to hit ultimate cd sometimes.

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Lost count but it always the Tempers that require a specific skill affix that get the heart pumping. That’s the highest chance to miss and brick an item it seems.

Its all part of RNG and I accept that but it would be nice if you could choose the ā€˜Frozen Orb’ recipe and know at least whatever you get is usable, even if its not optimal.

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The most difficult and heart-wrenching choice… You got the roll you wanted but it’s minimal, and you have 1 tempering left…

I think they should brick far more often, so that bricking is the expected outcome and there’s only the upside of getting the best roll.

I also think they should make the worst bricked rolls still likely to be of some use, rather than, say, putting ice shards and frozen orb on the same manual.

I’m running incinerate still, though, so I don’t have any affixes that are do-or-die

Depends how good your backup item is. If its near the same power you go for it then make a forum post on how awful system is when you miss 100%.

:face_vomiting: :face_holding_back_tears: :sob:

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I’ll preface this by saying I must have bad luck. I’ve found 2 x 3GA items and both of them were resistance/essence/life. I have two 2GA items that rolled good stats and I’m taking them all the way. I have four 1GA items that have rolled int or life. And I have four items that have no GAs. I’ve completed 7 glyphs to 21. I’m on the second last step of the season Helltide farming. I’ve completed pit 61.

I’ve bricked 3 items, one of which had a GA on runspeed so I use it, the 2nd temper was speed when in blood mist (or it might have been related to iron maiden) which is a skill I don’t use.

Items with 2GAs are so rare to me I cannot handle the thought of bricking them. Let alone finding a 1GA with a great stat.

My solution: I select the specific temper I want to apply. The RNG decides what the value will be. I get the same number of rerolls as the current. Increase the mat/gold cost to reroll.

Basically I’m not finding enough usable 1GA items, let alone 2GA items, and I’m dreaming if I think I’ll find a usable 3GA item, to be be bricking them at all.

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I bricked this Staff trying to get it going for Frozen Orb as well!

https://i.imgur.com/UfRDfae.png

If they fixed this most of the major issues would be resolved. It’s the skill affixes that really brick an item, most of the other stuff can be worked around even if it’s suboptimal.

uhmm how long has this season been since it started ??

Bro is literally crting about a item that you can just buy back though

Are you for real? Bricking isnt an problem at all because we can just duel wield credit cards and buy more?

:man_facepalming:

All us are not wallet warriors like yourself MR z1 willing to get permanently banned by buying items for real $$$. Insulting other ppl while admitting to RMT is about as dumb as you can get.

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No no, let him keep going. This is rather entertaining. :popcorn:

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I think perhaps some people are trying to be too greedy with the system and when it backfires they complain. If you want the best of the best items it SHOULD take a lot of time and effort and resources - you have 3+ months for that.

Getting pretty good items is a lot easier. You can settle for a lower roll or a slightly suboptimal but still useful stat etc. Increase your chances of an acceptable outcome.

Don’t try for the best when you need pretty good, and there will be a lot less disappointments imo.

while i wouldnt discagree with your suggestion, even then rng will be rng, and items will be bricked. id say, keep it as it is for the time being.

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tempering actually makes me anxious about what i will lose, not excited about what i will get.

look, i understand they want player to keep playing. but i think there’re definitely better ways. with this durability limits, it’s like the dev yelling ā€œwe want u to keep playing but can’t think of other waysā€

also, it makes me feel like they haven’t learned from enchanting. earlier, enchanting was extremely costly so later they lowered the cost and ultimately they put a cap this season. isn’t this pattern like tempering durability? i’m pretty sure people will complain about the low rolls so then later they will up the limit, but not enough so even later they may consider remove the limit. can’t they arrive at the eventuality sooner? do they want to keep players or make them leave? i certainly can’t put up with this pattern again. the introduction of skill 2.0 made me excited and wanted to try tons of builds but now?

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Nothing like finding a perfect item and watching it brick.
Thanks. Blizzard! You still got it!