NEW
- Hail of Verglas (Unique Helm)
Affixes:
Inherent 1: 7.5% Maximum Cold Resist
Inherent 2: 50% Cold Resistance
+10.5-15% Intelligence
13-17.5% Maximum Life
+10.5-15% Attack Speed
+4-6 Ranks in Ice Shards
Unique Power:
Ice Shards now spreads out with 2 additional shards. You deal 1-1.5%[x] increased damage for each time Ice Shards damages an enemy for 5 seconds, up to 50-75%[x].
-
Shivering Aspect (Offensive Aspect):
Enemies take up to 25-40% increased damage based on how much they are Chilled or Staggering. You apply 15% more Chill.
Balance
Skills
Greater Fireball
Previous: Fireball deals 10% of the Burning damage you've applied to enemies as additional damage.
Now: Fireball deals 10%[x] increased damage to Burning enemies. When a non-Boss enemy takes this damage while below 25% life, they are instantly killed.
Blizzard
Adding new terms Frostbiting / Frostbitten for Cold Damage over time.
New Description: Call forth a frigid blizzard that deals 210% Frostbite damage and continually Chills enemies for 18% over 8 seconds.
Deep Freeze
Rank 5 Bonus capped at 200%[x] damage increase.
Passives
Convulsions
Previous: Shock Skills have up to a 7% chance to Stun enemies for 3 seconds.
Now: You deal 5/10/15%[x] increased damage while you have Crackling Energy. You periodically pick up nearby Crackling Energy.
Crackling Energy
Added Shock skill tag.
Shocking Impact
Added Shock skill tag.
Combustion
Added Damage to Burning as part of the calculation.
Developer’s Note: This now functions the same as the Flamefeeder Glyph.
Unique Items
Fractured Winterglass
Now only spawns equipped Conjurations on your Action Bar.
Starfall Coronet
Meteor’s Cooldown changed from 10-3 to 5-2.5.
Legendary Aspects
Aspect of Piercing Cold
Previous: Ice Shards pierce 10 times, dealing 4-10%[x] more damage per subsequent enemy hit.
Now: Ice Shards pierce 5 times and deals 35-50%[x] increased damage, and an additional 10%[x] more damage per subsequent enemy hit.
Aspect of Shatter Stars
Meteorites now do their own damage.
The bonus damage from Meteor now applies to all Meteorites while this is equipped.
Aspect of Frozen Wake
Previous: While Ice Armor is active, you leave behind exploding Ice Spikes that deal X damage. Your Ice Spikes deal 15%[x] increased damage to Frozen enemies.
Now: While Ice Armor is active, you leave behind exploding Ice Spikes that deal X damage. Spawning an Ice Spike increases your Ice Spike damage by 3%[x] for 2 seconds, up to 30 times.
Paragon
Static Surge
Previous: Hitting enemies at least 8 times in a second with Shock Skills restores 30% of your Maximum Mana and increases your damage by 50%[x] for 8 seconds. This cannot be refreshed while active.
Now: Hitting enemies at least 8 times in a second with Shock Skills restores 30% of your Maximum Mana and increases your damage by 50%[x] for 8 seconds. This can only be reapplied every 1 second.
Enchantment Master
Previous: Your Enchantments are 30% stronger.
Now: Your Enchantments are 30% stronger, and each equipped Enchantment grants 30%[x] increased damage with their main element.
Frostbite Glyph
Renamed Cryopathy Glyph.
Miscellaneous
The damage of Ice Spikes has been standardized across Blue Rose, Frozen Tundra, Frozen Wake, and Glacial aspects.