I watched a video on youtube regarding Season 7 and some upcoming changes. My opinion is the firebolt enchantment needs to continue to deal burning damage and here is my simple reason.
I would like to add that losing burning in a build is a massive nerf when it comes to the Paragon board and again is a STRONG reason I vote for keeping Firebolt Enchantment.
There are currently 4 ways to inflict burning damage for someone not running a fire build. One of those is Firebolt and is by far the most reliable and relevant one despite what a popular youtuber who is a Diablo partner seems to think. (no disrespect to him I think he just doesn’t realize how good firebolt is and his content is great)
- Firebolt Enchantment
- Meteor Enchantment
- Hydra Enchantment
- Familiar in various ways.
Hydra Enchantment works best for a Chain Lightning build because of the high amount of mana it can spew out combined also with the Meteor Enchantment as its a lucky hit. Familiar despite being used in a ton of builds to get fire damage for sorc’s in conjuration lightning spear builds I personally don’t opt to use mainly because you get way more damage having more familiars out of the same type than you do worrying about using one for burning damage.
It seems people pushing builds with sorc have missed the fact that for each familiar out you gain 10% dmg of its type for a potential of 60% dmg increase. While also they seem to also have missed that you don’t need to cycle 3 different elements to get the benefit from the new passive enlightenment. You can easily cycle between Cold and Lightning skills and gain 15 points per switch combined with Lightning Spear and Unstable Currents to get to you 100 points of Enlightenment while also being able to get out a potential 6 Familiars of a single element for an increase in dmg of a possible 60%. Leaving the only source that is reliable for burning damage being FIREBOLT ENCHANTMENT.
Alternatively the only access a Sorc will have when building is to actually throw in a fire skill like Hydra or Meteor in order to inflict burning damage. Or to run the Unique gloves that cast one of each type of familiar.
I seriously don’t think this is a good or healthy mechanic switch in the game.
Also I think its great that a new unique is being added finally for the off hand slot however I think its kind of limiting to be specifically for ball lightning.
It basically looks like next Season will be focused around Chain Lightning in order to get the Hydra enchantment locked in while gaining a bonus on ball lightning. That is basically one of the current top builds this season 6. Which essentially is going to kill building into Cold completely and nullify Frozen Orb. Which to be honest doesn’t seem to be anything new as Lightning Spear has been dominating along with Conjuration Mastery since S5.
Bringing up the second part of this. Changing Devouring Blaze?
That already seems hard enough to slip into a build reliably as Amulet in that slot with Conjuration Mastery are extremely rare so you’re really only getting 3 points into crit strike dmg plus 1 from the Chest passive. Losing 21% crit strike dmg for no reason seems like a poor move when it doesn’t even buff the already struggling fire mage. So unless I’m missing something in Incinerate or the pit pushing firebolt build doesn’t need a buff, this just seems like a bad decision also.
I’ll say this having options for cross pollination of builds is desirable. Being pigeon holed is not.
Realistically how do I inflict burning while casting Frozen Orb without Firebolt Enchantment? Hydra won’t spawn enough to make an impact nor will Meteor so what you’re saying is I have to take a 20-50% damage reduction in order to cast a fire familiar.
It seems like Elemental Constellation and a pure Conjuration build would take center stage as it would be better to build into burning and hit your shock and chill effects through enchantments due to the nerf. That or as stated earlier the typical Chain Lightning/Ball Lightning.
Open to thoughts and opinions anyways.
My current build due simply to gear is Frozen Orb/Conjuration focusing on Cold and Lightning dmg. I do not utilize any fire spells to cycle my rotation for Enlightenment as stated above for a specific reason.