S7 and we still dont get all our waypoints unlocked at start of season?

like come’on this is redonk

seven seasons we have all experienced the joy and frustration to get the waypoints (not talking about the ones locked behind the strongholds)

every character, gotta go to the fat goose inn… its needed for all the missions / quests / events… no reason to have to get it two to three times every season…

the expansion has generated alot more space to explore, a desire to warp around is needed. if we “beat the campaign, and have chosen to SKIP IT” they should be all unlocked, except the strongholds till you win em…

this minor task has lost its use with the launch of season 7

i get this is “content extension” mechanics… to keep us around longer…

but i am not asking for the ability to warp to the pinnical bosses lairs every time i have mats to summon duriel, that short walk is still not a bother with the changes in respawning the spawning stone

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Oh so you are one of the reasons why the game looks the way it does :smiley:
Imagine D2 player crying about WPs being locked each season …oh and the campaign, why ? Right? Cmon D2R give us option to skip campaign and maybe even one boost for lets say lvl 60 character :smiley:
Well D3 adventure mode rly spoiled this franchise I guess.

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agreed bro.

but mechanic wise not a issue for the current build / theme of game

i have been saying alot this game has LACKED !!! vision… WHAT KIND OF ARPG is it ???

is it a hardcore souls like game ?

is it a casual game for working adults to play 20 minutes and max a character to blow up the hardest difficulty without much of the way of mechanic dodging ???

is it a side show, cosmetic whale fishing game, the only point is to collect the most expensive store items ?

is it a MMO

is it a game where theres a 3rd party auction site for rare items ??

is it a action game where button mashing wins

Is it a pvp game, where its just 1 shots because class balance never is factored in

is it a Stratigy game where combos, and specific building to breakpoints unlock hidden power ?

Is it a combination of all of the above so it fails to exceed and meet industry standards for those genre of games on the market so we compare the game to them and call this a failure.

Is it just Pandering to everyone and making it not unquie or interesting at all

is it a social experment to see if humans really do want to play the same thing over and over again ?

after all the diablo games, do you want diablo 2 again and again and again ? why make any more Diablo games, maybe they should go back to there roots and make another D2R expansion pack at this point to reignite the strongest fanboys passion ??? (prolly would have been better then D4, a fraction the price, thousand times more hype)

i am asking for QOL, bug fixes, balances to classes (but just for this post, waypoint anger reduction)

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