S6 and the expansion

It will be interesting to see how it will all look with s6 and the expansion running at the same time. Plus, this :point_down:

Base Game Updates

At Vessel of Hatred launch, we will also be introducing various updates across the entire game to improve and re-work core systems that have been around since launch. Empower your favorite Classes with new Skills, added Paragon Boards, and Legendary Glyphs. Explore new Dungeon types, added activities and rewards from the Tree of Whispers, and more.

Lately it seems all the changes have been base game as well as season. The only difference since S4 between the two realms seems to be a questline with rep. There isnt any new special powers and abilities that season lock like in S1-S3. Which is fine with me, but the hardcore (go play something else if you dont like it) seasonal players might not like this because to them new should only be on seasonal and eternal should get nothing but scraps.