For Season 6, the devs should consider adding an iconic Mythic Unique Chest Armor, namely Goldskin. To live up to its name, it would have a unique ability to spawn a gold explosion upon lucky hit and have implicit to expand your gold pickup radius as follows…
Goldskin
Mythic Unique Chest Armor
350 Armor
Requires Level 35
Gold Pickup Radius Increased by 50%
+[3-5] to Defensive Skills
+25% Total Armor
+20% Resistance to All Elements
+15% Movement Speed
Lucky Hit: 10% Chance on killing an enemy will cause an explosion of Gold.
D3 said hold my beer, kept the 100% more gold, added a chance on hit to rain gold from an enemy, and made it useable by your follower but it worked for both of you, so you didn’t have to have it equipped at all.
Summon a [Treasure Goblin] who picks up normal-quality items for you. After picking up 12–16 items, he drops a rare item with a chance for a legendary.
One of 3 [Magic] Properties (varies)
+85–108 [Dexterity]
+85–108 [Strength]
+85–108 [Intelligence]
+2 Random [Magic] Properties
I loved that treasure goblin following me and laughing out loud occasionally.
Or since we have mercenaries
Unity
Legendary Ring
Properties:
One of 3 Magic Properties (varies):
+220 – 349 to a [primary stat]
[Critical Hit] Chance Increased by 3.5%
Increases damage against [elites] by 12–15%
+1 Random Primary Magic Property
+1 Random Secondary Magic Property
All damage taken is split between wearers of this item.
I mean we can’t equip our mercenaries so that ring wouldn’t work as is, but it just needs a little tweaking. Split between you and your mercenary would work.
Yeah, that’s what I’m hoping. I played S32 and it had been a hot minute since I last played.
That the followers equipped items emanated was pretty sexy.