S6 - Add Goldskin (Mythic Unique Chest Armor)

For Season 6, the devs should consider adding an iconic Mythic Unique Chest Armor, namely Goldskin. To live up to its name, it would have a unique ability to spawn a gold explosion upon lucky hit and have implicit to expand your gold pickup radius as follows…

Goldskin


  • Mythic Unique Chest Armor
  • 350 Armor
  • Requires Level 35
  • Gold Pickup Radius Increased by 50%

  • +[3-5] to Defensive Skills
  • +25% Total Armor
  • +20% Resistance to All Elements
  • +15% Movement Speed
  • Lucky Hit: 10% Chance on killing an enemy will cause an explosion of Gold.

Why not pants? We don’t have uber pants yet

1 Like

Historically Goldskin has always been a chest piece. Don’t worry, give him a few minutes we’ll have another idea for pants.

2 Likes

Didn’t know that.

#20 letters

1 Like

A curious Urza appears:

Gold Diggers

  • Mythic Unique Pantaloons

  • Whatever Armor pants are

  • Requires Level 35

  • Gold Pickup Radius Increased by 75% - inherent

  • +200% mats for ore nodes and 100% gold find

  • +5% max armor effect (Your armor can reduce physical by 90%)

  • +Add gold picked up to your armor for 5s

  • +25% Movement Speed

  • Lucky Hit: 5% Chance on killing an elite or breaking ore nodes will cause an explosion of Gold.

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D2 it offered 100% more gold from monsters.

D3 said hold my beer, kept the 100% more gold, added a chance on hit to rain gold from an enemy, and made it useable by your follower but it worked for both of you, so you didn’t have to have it equipped at all.

But I agree, we lack a unique to boost gold drop/ mats drop

3 Likes

I’d like

Puzzle Ring
Legendary Ring

Properties:

  • [Attack Speed] Increased by 5.0–7.0%
  • +32–35% Extra [Gold] from [Monsters]
  • Summon a [Treasure Goblin] who picks up normal-quality items for you. After picking up 12–16 items, he drops a rare item with a chance for a legendary.
  • One of 3 [Magic] Properties (varies)
    • +85–108 [Dexterity]
    • +85–108 [Strength]
    • +85–108 [Intelligence]
  • +2 Random [Magic] Properties

I loved that treasure goblin following me and laughing out loud occasionally.

Or since we have mercenaries

Unity
Legendary Ring

Properties:

  • One of 3 Magic Properties (varies):
    • +220 – 349 to a [primary stat]
  • [Critical Hit] Chance Increased by 3.5%
  • Increases damage against [elites] by 12–15%
  • +1 Random Primary Magic Property
  • +1 Random Secondary Magic Property
  • All damage taken is split between wearers of this item.

I mean we can’t equip our mercenaries so that ring wouldn’t work as is, but it just needs a little tweaking. Split between you and your mercenary would work.

Ohh yeah. I forgot about that. I hope they change thier minds about that down the road.

They continuously expanded the items followers could wear in D3, and came out with that Emantes system too. It could happen in D4 with enough time.

Yeah, that’s what I’m hoping. I played S32 and it had been a hot minute since I last played.
That the followers equipped items emanated was pretty sexy.

1 Like

Sounds like a challenge, here you go…

Alchemist Leggings


  • Mythic Unique Pants
  • 250 Armor
  • Requires Level 35
  • You may have three active Elixirs and Elixir duration increased by 200%

  • +[3-5] to Max Potion Capacity
  • +[300-500] Maximum Life
  • +30 Maximum Resource
  • +30% Poison Resistance
  • Your Evade now throws a Choking Gas Potion and causes poison damage to surrounding enemies and dazes them for 3 seconds
1 Like

Big :x: These are not gold pantaloons.

1 Like

Here is your gold pantaloons…

Golden Greaves


  • Mythic Unique Pants
  • 350 Armor
  • Requires Level 35
  • Gold Pickup Radius Increased by 50%

  • +[50–100]% Extra Gold from Monsters
  • +[25-50]% Impairment Reduction
  • +15% Movement Speed
  • +10% Attack Speed
  • On Gold Pickup: Gain armor for 5 seconds equal to the amount picked up.