This was accomplished by focusing on a fast clear time and by getting lucky with an easy boss, basically.
Fast clear time mainly relies on Exploiter’s & Creeping Death aspects for 40%X damage each, giving 80%X bleed damage and 40%X hit damage total. This is how the trash was cleared within 6 minutes.
The remaining 9 minutes was devoted to killing the boss.
imgur. com/spqWp0N
d4builds. gg/builds/05a40fb1-ddb1-449f-8c29-a793746a10a8/?var=1
How exactly are you ensuring enemies are Unstoppable for Exploiters? I only see Fist of Fate and Immobilze CC not counting the Healthy Enemies being Slowed or the occasional Stun from CoTA so Creeping Death bonus is going to fluctuate.
Immobilize procs, stuns from ancients, and repeated taunts.
Does the Taunt from Challenging Shout count? That’s interesting.
Yeah, it does. It helps a lot for staggering bosses as well.
I still do not understand the benefit of Exploiter’s Aspect however. Bosses are never Unstoppable. To my knowledge, enemies go CC immune after a while also and do not gain Unstoppable. That would actually be good if they did as Butcher’s Cleaver would be fantastic as it applies 2 sources or CC every Crit. Considering you can get 100% Crit Chance, you could easily make enemies Unstoppable constantly just with that.
It’s explained in my first post. What else would you put on boots? Concussive is an option, but trust me, you won’t clear trash fast enough with that.
Anyway, my build is ultimately something you should analyze by yourself and take any ideas you like and leave the ones you dislike.
It isn’t that I dislike it, I am trying to figure out how you are benefitting from it since the damage is contingent on enemies being Unstoppable. The only reliable way to have enemies being Unstoppable that I know of, is in IH you take the Boon making enemies Unstoppable at the expense of Elites gaining damage for more Aethers. If you know something I do not, I am genuinely curious about it.
You’re right. Exploiter’s isn’t suited for Infernal Hordes.
The posted build has 2 variants: 1 is for Pit pushing and the other is for Hordes.
Exploiter’s is only superior for pit pushing because the elites are too tanky to kill in a few seconds. They are unstoppable more than half the time with the amount of CC I’m outputting. I tried EVERYTHING to get my damage high enough to clear trash fast enough. Nothing worked except using Exploiter’s lol.
I agree that using Exploiter’s in infernal hordes isn’t optimal. Although I think if you have a spare pair of boots, you might keep 1 with that aspect in your inventory if that boon ever appears.
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