I’ve run into a few issues/bugs with Sorc in S5.
The first one is kind of a build killer.
Axial Conduit
When using Axial Conduit against a single enemy, unlike how Chain Lightning is supposed to work (bounce between enemies, or yourself if there’s no enemy to bounce to), when using Axial Conduit the Chain Lightning hits the boss, can’t find any enemies to bounce off of so it ‘returns’ to you, doing its mana drain and causing it to disappear after only hitting the boss 10 times.
In multi-target scenarios the chain would hit 30 times total, and if the chain bounced off of the character, you’d get 20 hits from 1 Chain.
Not only does this effectively half your damage output from Chain Lightning on single target enemies, but because the mana drain is much quicker, your Chain Lightning casts are now much less efficient to cast - resulting in less procs of “Recharging” if you’re using that aspect, and more mana issues (resulting in chains just disappearing instead of exploding).
If Axial Conduit chain lightning can bounce off the player when there’s no target before its 3rd bounce, this will drastically improve our single target damage with this unique.
Weapons
This is less of a bug, but more of a “why?”
The only 2h weapon that Sorcerers can equip is a staff, but it has +DoT damage on it.
This is only useful for DoT builds, and even then likely not for the Sorcerer.
We’re losing a major aspect doubler here by having to equip a 1h sword (for crit damage, because why else would you choose anything else). We should be able to equip a 2h weapon that provides crit damage, vulnerable damage, or hell, even a sorcerer specific affix.
E.g.,
2H Staff - +20% Lightning/Fire/Cold Damage (maybe just 1, maybe all, not sure).
This can be a random roll even, so that not all staves will be good.
Not being able to put Storm Swell, Lightning Rod, or whatever other great aspect for a build uses on a 2H weapon because we don’t have any need whatsoever for DoT damage is a major oversight of the weapon changes.
The alternative for this could be that you allow aspects applied to weapon slots to double up. If I put Lightning Rod on the MH and OH then it stacks?? This would be good too.