D4, Devs,
You know I love you right? But c’mon? What is this?
Just gotta say it…
First and foremost, for any PC players reading this, if you haven’t gone into your D4 file directory and deleted the ‘dstorage.dll’ file, for your sanity and game boot up speed, please delete that file now. For me, after patching to this newest season, it took 5/6 unsuccessful boot ups to load the game before it did not crash on the 1/6 attempts just to get through the load screen. That is every time I attempt to load the game with the file in place. This file is for the windows 11 feature ‘direct storage’, which is not currently supported by the game and functioning incorrectly as unnecessarily being apart of the live build and will cause you headaches if it malfunctions due to an normal update. It should not be apart of the current build and removed from what is considered a live service build as it has no function in the proper programming of the software and game other then to prevent you from loading the game smoothly and properly. Ironically enough, that is the purpose of the direct storage dll file. When the technology is implemented into the game, it is supposed to decrease the game’s boot up speeds incredibly if you have a SSD installed on your Windows 11 PC. However, it does not work and is not supposed to be a live feature in the game. It is instead causing the game to function incorrectly and crash or prevent you from playing altogether. Please delete this file from the active build Blizzard devs! (I may only be a programming student, but the reason you go to school to learn C, C++, Assembly language is for the math they do not teach you in Boot camps. After learning Python, Java, and now C/Assembly stuff, ya’ll, I just feel like I someone should have to point out to you guys that this is not good coding, even if it’s me. Why do we seem to continue to have this problem with D4?)
Also, it feels like you did 1 week of work to prepare for this season. It feels like a quick mix of the worst of season1, the best of season 2, and it made an awkward Frankenstien’s monster that is no where near as fun as Season 2. Please have Season 4 be better.
Here’s my pro con breakdown.
Pro: The premise for the story is unique and adds followers to the game in an innovative way.
Pro: Having the Seneschal system can provide a minor boost to the character.
Pro: Killing demons and monsters can be done faster.
Pro: Gold drop rate is significantly higher
Pro: The builds of Legendary affixes throughout the player’s options feel like they are changing as tuning is being done well for the most part.
Con: Story is too short and unfulfilling. The ending is anti-climatic and feels very unrewarding just like season 1. Avoiding obstacles in vaults sounds like a cool premise that should fit well within the game in general but it doesn’t feel like it is implemented well. It’s the same 4 vaults over and over in greater rift style increasing difficulty. Very grindy. Very boring. Very easy to skip over as not worthwhile after being forced to grind through it only to upgrade the Seneschal.
Con: The Seneschal is under developed in terms of capabilities and over developing in terms of turning it into even the most basic worthwhile companion. I need it to sac and break down loot on the ground (like blues, whites, and yellows that aren’t what I am looking for with my build) and pick up gold and resources (like gems and mats and all). Basically, I don’t need a build helper so much as I need a loot helper. I need the Seneschal to be pet that is a loot filter. I think that would be more creative and that’s the only real follower I need in the game. I don’t need something that requires hours to farm the necessary parts to improve it, only to see a moderate boost in gameplay by attacking enemies.
Con: You took the best parts of Season 2 and used them where it didn’t need to be but it’s not so bad. Can you please put the Season of Blood Blood Harvest mechanics into the Helltides instead of just on Season based vault Favor Quests. That concept is cool, however, I think it would work better in Helltides.
Con: Helltide chests seemed bugged to death. Drops are ok but I can farm for a while and not get the Lootmaster acheivement even if I hit 12-14 chests in the same area without zoning? The chests do respawn, which is cool, but the despawned chests should’t subtract from that total for that achievement and that’s the one way as I understand it, that that quest could be bugged maybe? Also, I got 2, only 2 living steel from a steel chest. Good on you for making it not 300 now and putting it on the map! That’s awesome. But Shouldn’t I always get 5 from a living steel chest even at 275? Still think these should be 250 and Mysteries Chests should be 200. I did manage to get a Blue rose from a Hell tide for my sorc but that’s the best unique I have ever gotten from a hell tide. It’s still too rare for nice uniques to drop from chest if I get any with the hours invested routinely in hell tides.
Con: I see on occasion the nice armors in the shop. They are way too expensive and clearly that’s a cash cow you are not willing to stop beating like a 5 dollar street walker for your money. I wish I could afford to buy some of those really over priced digital goods that are only cosmetic but too bad the world is mostly filled with really poor people these days. Stop shilling out to the 1% of gamers for your cashcow and lets have real content in season Blizzard execs and above!
Con: The Lunar event was the worst special event yet. Not only do I feel ripped off and lied to about the free cosmetics, lack of variety, options, and hiding the best behind the paywall, the entire event felt like a lie. There was no xp bonus unless you had the shrine for 30 seconds but the shrines weren’t on the maps where their favor markers were so this made everyone hunt for them and there weren’t even enough of the sigils and in those special vaults to really maximize the duration of the xp buff. We were lied to about the cosmetics, and we were lied to about the xp buff and through false advertising of the season. Feels like no one cares at Blizzard about anything but the cash shop and getting people to buy platinum this season.
Con: Loot still feels worthless for anything but scrap and that’s ok, that’s part of the game. However, if we have an easy way to scrap without constantly slowing down, reading everything, doing research with the internet and build tools and slowing down for 15-30 minutes to review, trash, and respec our builds for every 10 we play in the game. In this way, it feels overly complicated and it slows you down from spending time enjoying the gameplay. I just want to hunt for the pieces I need and trash the rest without slowing down so dramatically and hurting my eyes spending all the time to review all the gear that drops when 9.5/10 is all crap.
Con: No challenge dungeons? Oh well I guess. Wasn’t really excited for them to begin with but might work out well instead. Who knows because they got delayed and there’s no eta in sight and can’t even try em. Doesn’t look good.
With that said, at least you didn’t nerf HoTa as much as you made it very clear you were gonna. Shame you nerfed the only viable S class Sorc build into a B tier build. You spent all this work on the Sorc to resurrect that class with the resistance and paragon rework only to make the only viable endgame build worthless. Great job there. For that matter, why is the Rogue still the worst class after all this time? Seriously, the Rogue needs to be reworked next and there’s no excuse for that class not having a solid very high movement/attack speed and very high critical hit chance/damage/overpower related build. I seriously miss the vampire powers and feeling like Bliz was listening to us. At least Season 3 is more unique than season 1. It’s just definitely not what Season 2 was. That felt like it had a lot of imagination, work, and effort put into designing and this feels like you reused the same models for 5 new enemies, made five new maps, and designed a sub par follower system in half a day and called it quits in development for Season 3 after cannibalizing a few small details from season 2. Kinda like a bad anime resampling the same clips.
Season 0 review: 7/10
Season 1 review: 5/10
Season 2 review: 8/10
This season so far: 6/10