Found a similar topic about rubberbamding or lag issue but that was from 2023, I understand with the recent launch of Vessel of Hatred and e eryone returning to play the game but this issue is making the game unplayable.
Is anyone else experiencing this issue?? Is it just playstation or is it all platforms??
This game has rubberbanding problems since the release of the base game… At least when it comes to world bosses or hell tides.
Do you have the problems all the time or in specifics scenarios? For example in hell tides, infernal hordes, when you attack really fast or in dungeon or if there are many mobs(im experience heavy rubberbanding if there is a large group of monster. That’s when it starts for me) or in hell tides if there are 3-5 players on the same spot
Mine is constant, ill be in town or just running to my pinpoint location in the open and it will randomly start lagging or rubberbanding.
I switched from hard mode to normal mode turned off crossplay and rarley saw another player (low server traffic) and was still having this issue, it got worse when doing the helltide or the relm walker litterally 5 to 10 second I was rubber banding.
Just want to note my internet connection speed is anywhere from 400 to 510 mgb, also s1 through s5 i rarley if ever had this issue
A TON of it. Yes the game is nearly unplayable. Never experienced anything like this with this game and I’ve been playing since closed beta. And it’s only been since the last patch. Disappointed they’re letting this slide during a holiday event. Either revert back to last load, or patch asap!
Damn guys. I want your internet… It’s lagging hard as soon as I enter a hell tide or some area with like 3 or more people… It even starts if I attack real fast. It’s only good if Im really alone but still as soon as there is a bigger mob group it start lagging again