Rogue lost attack speed after using NPC when two players play on 1 PS5

My wife and I play on one PS5. Found two bugs:

  1. Player 1 (Rogue) lost attack speed after selling gears to NPC. Current solution: player 2 quit and join again, problem solved. This is clearly a bug. If only one player, it is fine. This issue only happens when two players on 1 console. Update: mounting may also cause this issue but not always. Instead of losing attack speed, it is more like some gear or skills lost function. Some possible items are, skill “Close Quarters Combat”, Accelerating aspect, rapid aspect.

  2. Controller vibrates even though there is nothing on the ground. When two plays play on one console, the characters are highlighted in blue and golden. Usually, if there are fire or poison on the ground, the controller will vibrate until the fire/poison effect fades. Yet, the blue character’s controller always vibrates even though the fire/poison effect has gone. The golden character’s controller works fine. Usually, the blue color is player 1 but it could shift to player 2 by tricky quit/join sequences. This bug is not player 1 or 2 related. It only happens at the blue color highlighted player. Update: It seems like the team leader is always blue-highlighted. This bug is annoying, especially in Helltides events. Since there are so many effects all around, the blue-colored player’s controller basically vibrates for 50 minutes out of an hour.

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Same problem…………………… still happening on april 2024, very nice blizzard! :clap: :clap: :clap: :clap: :clap: