Hello, im having a problem with the Ring of the Sacrilegious Soul, it says it casts Raise Skeletons between 1-2 seconds, but im seeing 8 second cast times.
I have restarted the game and tried different versions of the same ring but the Raise Skeletons seems to only cast after 8 seconds.
Here is video of me testing the Ring of the Sacrilegious Soul.
https://www.youtube.com/watch?v=LLkpTBQJWgA
There appears to be more people reporting this as a bug.
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Yes this happens to me too, makes me not use it at all…
I hope they fix this soon!
This is because you have all of your skeletons up. It recasts the priest when the buff from it wears off. If you had dead skeletons you would notice it casts the skill at the rate stated until the first priest is cast again. You can observe the “summon Skeleton/priest” action button and see a bar on it indicating the time left on the buff.
I too am seeing this but now it isn’t even casting for the priest like it should. should cause 100% uptime but instead it just keeps casting Corpse Explosion. I’ve watched it go 8-9 secs after the priest effect ends before casting again, and what’s worse is it’s inconsistent. they should make it force the cast about 1 second before the effect ends instead of waiting for it to end before reattempting. I do have to wonder if priest duration tempers are causing some of the issue here.
I see the same thing; Corpse Explosion is popping every second, I’m staring at a full roster of skeletons and a lack of a Skeletal Priest buff timer on my Raise Skeleton button, there’s a huge pile of bodies, and I’m still going 5+ seconds with no Priest being spawned for me.