Diablo 4 has multiple Builds, and multiple activities.
Much like WoW has >Mythc+ > Raids > PVP > World PVP > Battle grounds. (You have made it free to respect in WoW. Let me rephrase that, you FELT the NEED to allow free respec.)
I do not understand why it is so hard for blizzard to learn a lesson and apply it into future games? Does diablo 4 player base need to tank to half its size from peak years for them to consider their illogical infatuation with restricting player freedom?
Diablo 4 Community is pretty split opinion on alot of things, BUT the one RARE occasion that is pretty universal as seen in all threads is… OVERWHELMING AMOUNT OF PLAYERS ENJOYED CHANGING AND TESTING NEW BUILDS.
If you force people to remake a character or have different characters for different activities… guess what… people quit lol. Espcially true for season based games.
Honestly dont want to be shoe horned into…PVE content or PVP content. Because THERE WILL be PVP Specs and PVE specs.
As well as world boss specs VS Dungeon AoE clear specs.
It’s almost like this game isn’t WoW and isn’t supposed to be min/maxed to death such that you can have a perfect spec for each and every thing…
Blizzards major flaw is their completeDisconnect from modern gaming. No matter how many on thee forums will argue for high respec cost, none of their argument hold any ounce of water. I am opened to a good reason, but have yet to read any.
The logic is just not found. People just chaining others due to self insecurities and selfish reasons.
I guess they want gold to have value and I understand that. But I disagree with rhe respect cost too. OP made good points. It just forces to do 3-4 specs just for the sake of it. It’s not fun that much, more tedious. Also why force. Just let players decide - one will make 3 barbs each season (sounds like a really “fun” thing to do) another one will be respecing and changing gear
I have mixed feelings about it at the moment. Annoying to have a cost when your actual abilities themselves are on the tree and you may need to swap out your build based on Unique or Legendary item drops.
On the other hand you don’t have to respec your entire tree. Just a few points in most cases which shouldn’t be that prohibitive.
And at the end of the day leveling new characters if you want to try different builds actually isn’t that difficult either.
Also if gold doesn’t have a use what even is the point of it dropping? Should they just do away with gold altogether like PoE and only drop crafting mats and items? Gold in D3 rains from the sky in late game. At this point we don’t even know how much gold we’ll be getting for each late game dungeon or bounty or other activity in D4.
So I was against respec cost early on but now I am taking a wait and see attitude.
I wouldn’t mind having a free version that required you to go back to town and not have any active town portals to discourage people switching every 5 seconds or before bosses.
The less effort something takes, the less valuable you find it.
A heavy restriction will have you making a Fire Sorcerer who focuses on burn damage, that utilizes the Frost Bolt enchant to cause chill to slow enemies for defense. A light restriction has you making a Sorcerer for whatever - it doesn’t matter as none of the decisions you make hold any weight. You are far more invested and interested in your Fire Sorcerer who is looking for very specific gear. Your EZ Respec Sorcerer is whatever you pick up - you don’t care because no decision has any weight.
“But you don’t have to respec” is an argument that falls flat on its face. The game is designed for how easily you respec. If they try to design a game with EZ Respec, but with the challenge of a heavily restricted respec, the game will be far too easy for the people who min-max each challenge.
They have taken a middle ground. You can’t constantly respec all day, but it’s cheap enough to change aspects of your build daily.
The value comes from the design itself.
If the talent trees were poorly made with clearly minimal options to truly take from, then it is not valuable.
Balance, Design, and creativity are key here.
If the talent trees were well made and balanced with multiple degrees of choices, making it hard for the player to decide on what build path to take, then the value is high.
This area is a design issue.
Gold will not mask the truth here.
The gear drops are naturally very low. I rather make use of what I get until I get the build path I wanted to truly use. And if I respec after acquiring my goal, it’s more due to exploration and experimentation for fun aspect.
The gear drops alone already put enough restrictions on the players due to a lot of borrowed power coming from the gear itself.
“You do not have to respec.” It doesn’t really fall flat when you have a CHOICE as to whether you will respec or not. Naturally, You will end up choosing to respec if allowed. It’s natural, human nature, to be curious and try different things.
People will mix max regardless. People will just save money and respec whenever the next meta comes in. The restrictions will just further cause this. And if they don’t have the gold, they can just buy gold from the bots that will flood the game due to the high dependency on gold in general.
There is no real middle ground. It will be expensive to respec. So if someone wants to do a full mass respec, Good Luck.
No, it wont. You get so much gold end game that you wont really even notice.
Everyone’s comparing costs off gold drops from wt2, lvl 25…
There are 75 more levels and 2 other tiers… gold drops increase exponentially.
Stop spreading this nonsense. It is and will be a non issue. If someone actually plays the game, instead of crying here about everything thats not just handed to them for nothing, they will have WAY more than enough gold to respec many, many times.
you are spreading equally, or rather more than anything.
No one truly knows how much gold we will be getting.
But the devs themselves have shared how bad it will be. Maybe they should just come out already and be much more candid about this instead. This is on them.
They shared that it will be easier to make an alt than respec your char.
They’ve shared visually how much it will cost to respec.
They and streamers who tested their endgame have shared that doing a FULL respec will definitely be expensive.
The dev’s believe that minor respecing will be enough for the majority. But in reality, people will most likely end up respecing almost everything if they are making major changes to their build. I know i did during beta, so i can easily imagine how major respecing will be needed if you are doing major changes.
Minor changes are more like ADJUSTMENTS to the Current theme you are doing.
You realize a lot of us played in the end game closed beta and actually do know, right? Not all of us are constricted to the lack of knowledge and rumor spreading youtubers are pushing, or the lack of knowledge the vast majority of forum goes like you spread based of your miniscule open beta experience.