Request - Please add, but don't "re-work" Mythics

This might catch me some shade in the replies. I’m speaking as someone who mostly plays Eternal realm (yes, I genuinely enjoy the game!) due to time constraints (work, family, dogs, and life/responsibilities in general).

I know the game doesn’t “cater” to the audience of my type. But I’m so tired of re-grinding for Mythic Uniques. I think there’s been at least two times now where my Shako, Andariel, and Grandfather have become “legacy”. The most recent going down to 540 item level. It’s honestly so deflating. Want to re-work legendaries? Uniques? Ok, I can understand. You can target farm those. Why keep re-working and making Mythics obsolete? If that’s the course, then they don’t really feel like anything but another tier of item. Mythics should be just that. Mythical. Like a Unicorn. They’re supposed to be special. Couldn’t you just…ADD new ones instead of saying “ok, this last iteration wasn’t great…so let’s make it obsolete with a new version.” This feels like deliberate obsolescence.

Wouldn’t it make the builds and theory crafting more dynamic and creative if the team just added new Mythics?

I don’t know, maybe I’m just too much of a casual. What do you all think? Am I crazy, or does this make sense?

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As eternal goes I agree 100%.

I also think if they designed a system around eternal; it would end up being a solid ‘endgame.’

But be prepared for another time where items go legacy. There are certain tempers that no longer exist on eternal and the only way to get those out is to legacy stuff. I anticipate it happening in the next expansion (early 2026) not once every few months like the last few have been but don’t quote me on that.

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You’re right, I agree with you 100%. If it only came around during expansions, completely understandable. It’s a big change. But every 6-18 weeks? A bit excessive. I know the audience is mostly catering to Seasonal. But I wouldn’t mind slight differences in Eternal, to entice players on that realm. Currently, I bet 1/100 players, at most, actually play Eternal. A system designed around that is something I could get on board with.

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well, chances are for sure that certain things become legacy again, as it was mentioned, with a new expansion for example. I doubt its going to happen in the scale of what we saw 2 times tho.

When it comes to eternal, i agree that i hope that you guys will have a rather stable experience from now on. Balance changes of course are going to happen, and they will affect eternal as well, (hence why i always though “eternal” is a rather odd name, as it cant be that static forever without not adding anything new).

That being said, an advantage d4 has compared to d2 for example and i think also d3(?) is that new items, as well as bosses and stuff get added instantly to eternal.

so yea, long story short, i doubt youll have to worry about major reworks right now that might turn many items legacy right now.

Feel free to express your opinion, but you are not the target audience.

They absolutely should fix bad uniques and mythics but also every single item in the game should just update to the new version. Its their choice to do it this way and it needs to change at least for mythics. All mythics would become dynamic = change to whatever the current version is. No more legacy mythics.

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Yes, I think most everyone could agree on this. Or, give two resplendent sparks in the Eternal realm when salvaging Legacy Mythics.

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Unfortunately for you, in my opinion, there will be further changes considering that some of the Mythics have significant flaws. I say this because even the Uniques have their own issues, but since Mythics are rarer (not really, at the moment, we’ll see in the next seasons), they should give a greater wow effect. Instead, we end up using the same old ones because the others just can’t fit into the meta dynamics they themselves create.

I do feel for you eternal players, as I understand how a legacy item can impact your playstyle. But I’d look on the bright side, if that helps for you. Maybe this will extend, in some way, that sense of discovery and the joy of finding an item that will bring you greater satisfaction!

Legacy so destructive to eternal. So disrespectful of players time. To do it in succession as it was for several seasons… never seen anything like it.

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I think, for good or bad, they’re probably done with the big item reworks.

Could agree more, I have been fortunate enough with dumb luck that I have an inventory of Mythic in storage 1.5 horizontal rows of future sparks and a tab full of runes just waiting for the day the drop the bomb on the eternal world again.

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I wanna play Eternal mid season but you nailed it. Sooo deflating. not only are all my items confusing as hell, I’m now only lvl 50 on all these characters that used to be bad azz? the reverse of the gold standard - character developing from weak into super strong. everything in Eternal is the opposite - think, like Benjamin button.

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So helpful. And, as he plays the game, he is the target audience.

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If dev’s do that, they also had to do that for every single legendary & unique gear!
A major headache to them. Not seeing it to happen!

If they rework gear again, they would go the same path. Make old gear legacy and presto.
They’ve donne it in D3, and now in D4, so “old school” rules…

Hard disagree here. People farm for specific items and when those items are radically changed it basically screws that person over.

In some cases like Andy’s Visage it damn near broke the item and they have to omega buff it because of how insanely heavy handed the nerf was (it was also undocumented because Blizzard sucks at documentation).

In the case of Fists of Fate they might as well just delete the item since the entire point of the item was to inflict random CC effects on enemies…and to make it worse they gave it Vulnerable instead…because clearly what D4 lacks is MORE ways to apply vulnerable status.

It’s just silly and dumb and poorly thought through nonsense.

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He literally isnt, though.

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Yeah, this was one of those changes that I wished they did not do…back when Itemization changes and re-works were happening one season right after the other.

I had hoped that they won’t legacy Mythics; for me, I’d rather they added new Mythics to farm for but retro the current ones.

I did not - and STILL would not - mind if they re-worked Legendaries and Uniques, but having to farm for the same Mythics was just too punishing for me, but that’s just me.

:woman_shrugging:

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