Remove Seasons - Progress to an MMO

Hi everybody.

I am an ex-Wow player since Vanilla, warcraft 2, warcraft 3 player, Starcraft II player… and I love Diablo lore and history.

ARPG Community is a Minority and, as such, it should be treated. A small minority of maybe what, 5% of the people who bought the game? And I believe the genre has to evolve and that Lost Ark nailed it there, since pure ARPGs like POE have very few players.

I understand the need to keep some minor loot for those who want to play alone and do dungeons alone, but the Vast majority of players who bought want also MMO content.

You need to add something similar to Lost Ark Legion raids and force players to raid IF they want the best loot (BIS), mounts, aspect… force them to socialize. I am ok if playing alone you can get good gear, but not BIS.

Also keep in mind most casual players WILL NOT play seasons, and casuals like me are 90% of the player-base, and probably those with more money as we are not teenager or 20 year old hardcore players.

Myself and 2 friends will leave the game if you keep SEASONS, and also if you dont add difficult content and raids like Lost Ark, now everything is a mindless grind of easy content which requires no skill, content is just gear-locked.

ARPG is a DEAD Genre, and those who want a pure ARPG Genre with no evolution will need to go POE.

MMOs evolved too and even though I loved WoW Classic, it needs to evolve.

Fully evolve to an MMO-like model and leave solo content but with worse gear for those who want to play alone, make content both raids and solo challenging and not just a gear-check.

pd: I posted this on EU Forums in July and predicted the game would die and had no content.

I got a lot of hate and hell, I was right!

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I dont know about making it into a full mmo instead of an arpg.

But the developers has been extremely confused to what they want this game to be.

They have made the game very casual friendly but at the same time added the standard seasonal system as most arpg’s has.
These 2 functions does’nt go hand in hand.

Redoing a character each 3 month to experience all the benefits from the game is as anti casual as it can be.

So for me its more about that the developers needs to decide where they really want to take this game.

Do they want it to be a casual game?
Then remove seasons as it currently works.

5 Likes

Exactly 100% agree, good point.

Seasons, at least the way they are conceived, are anti-casual. There could be seasons without the need to relevel.

Also they added MMO functionality but not even a LFG tool so you feel alone in an open world, and they added world bosses yet you can’t make a raid to kill them and they are no challenge…

It is like they have no direction whatsoever

69% of statistics are made up or how did you come to the insight, that only 5% who bought an arpg don’t want an arpg?

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There is a lot that has to be fixed in D4 but making it MMO is like the dumbest idea out there.

MMO’s aren’t casual friendly so that argument holds no weight.
Forcing people into group play and organizing raids etc, definitely isn’t casual friendly. That just mean BIS items hidden behind time-gated events.

If you want an MMO, go play one. Don’t expect other games to turn in to one.

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Do not feed the troll, he did exactly the same on EU forum and has nothing to offer but
‘I represent the manority’
‘We want no aRPG but we want everything to be an MMO’.
And then some self-acclaimed statistics.

4 Likes

You can go pound sand. The moment I have to do a raid for the best gear is the moment I quit playing. I left WOW because of raids and forced grouping for best gear. This isn’t an MMO and I hope it never becomes one.

If you like that garbage then go play WOW. I hear it’s bursting with players these days. /sarcasm off.

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While O think d4 should drop most mmo fetaure and go the d1 d2 way, I think your suggestion is one this game should consider. It severely lack direction and it needs to go one way or the other if it hopes to keep a healthy playerbase. I went back to d2 after d4 and I am enjoying my current season greatly with my warcry bard, thinking of making a foh pally next.

Forced group play is why I stopped playing MMO’s

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I read the OPs take.

Seasons and Raid content are 2 totally different things.

While raid content usually is catering group play, and in some ways enforces group play to get the best that the game provides (not always the best). Most people won’t do raids because they are casual.

Seasons give variety and a reason for a bored player that achieved everything to start from scratch and come back to play around new gimmicks.
Why seasons are better, well simply because you’re not forced to play them. And if you don’t want to you have the option not to. They do not hurt the game if the updates are not catering Seasons only and global changes are implemented with Eternal in mind.

Some updates can hurt eternal, some can hurt seasons (make them absurdly trivial). So it’s something that is up in the air. I don’t think there is a middle ground since there is economy also involved most of the time. So Yeah, Seasons usually do more good than bad to such a game.

Raids however are a pretty strict content that Diablo 4 cannot support currently for casual players. That would require a queue and requirements. Casual players don’t care about builds, items etc etc, so doing a raid with such people is equal to carry a heavy backpack. Raids can make communities/guilds bond more, but in general are not friendly content for casual players.

Bud, the main difference between Diablo line of the games and MMORPG (like WOW or EQ) that MMOPRG are subscription based games and D-line is not. Saying this D-4 not obligated generate any content after initial release and everything what they doing comes from the goodness of their hearts

I don’t think seasonal content should be stopped, just delayed until the base game has more endgame content besides nightmare dungeons. Once the base game has more features and content, the seasonal model can be brought in to extend the life of the game. They started seasons way too soon.

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Thank you. I have a feeling this sentiment is shared by many. I have better things to do than to plan my nights around guilds and all the politics that comes with them just to participate in content I’ve already paid for. Or if not in a guild, hoping my gear is high enough to get picked so that I can experience content I’ve already paid for. Been there, done that, don’t EVER want to go back. Keep this a single player game with multiplayer being option only.

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Bahahahahahahahahahahahahaha! No. Never going to happen.

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Well group was never a requirement for most MMORG :slight_smile: I remember agro-kiting fire giants in Plan of Fire (EQ) and those supposedly been group-raid mobs. Raid level of mobs that been a different story only few and crazy enough odd-ball classes been able to pick fight with them solo (like enchanters in EQ in Bastion of Thunder).

There is nowhere near enough content in this game to transition to an MMO. Have you ever played in a hardcore raiding guild? They would be done with D4 in a few days.

The game is tiny and shallow. It relies on repeating existing, largely trivial, content.

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Don’t start lol … my necro in EQ1 had (shame on me lol) /played 389 days :slight_smile: and I use to play in number 3 guild on server that was home of Legacy of Steel (number 1 in EQ1 … arguably some say FOH)

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This takes the cake from the biggest troll post of the day.

I like how you say wow needed to evolve, which is true. You want to continually make a live service game better. However, you can’t tell me what WoW is today is peak WoW, let alone the last three expansions as a whole.

I also like how you claim the ARPG community is minor. I’m confused by the several successful franchises out there that are strictly ARPG, not like Lost Ark or D4 (or what it’s… trying? to be?)

I’m all for D4 getting out of its current funk, but I don’t get the feeling that’s what the community would want. In fact, the most vocal opinion per your argument seems to be against it being a live service. I mean imagine WoW with the current loot system they have right now. Would you RAID for that? Come on…

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absolutely just no. People buy diablo because they are expecting an ARPG, as thats what this franchise has always been.

so its pretty false that

Furthermore, where do you pull those numbers from? It really doesnt give your thread a sense of seriousness, when you just pull out numbers out of your nose.

so yea, if you want to play an mmo, you really should just play one. there are many great ones.

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I’m not a big fan of this idea but I am a big fan of sharing ideas. I like the seasonal reset more than mmo style, personally. MMO’s constantly pile power on top of power and eventually have to squish everything. I think the seasonal reseats are much cleaner and more efficient from a content creation perspective.