Remove respec cost

One of the main problems this game has is the vast amount of gold required to experiment new builds, which will be made worse by Season 2.

I hate how dishonest the developers are. Devs claim to want players to experiment and try new builds and what not. However, most of the gold earned is expended by enchanting items. By level 70-80, the player’s character already has items with the desired stats, once this happen, it is here when you start accumulating gold, which will be spent rather quickly on a few pieces to try to get as close to a perfect item (good luck).
With the increase of item level in season 2, the devs have increased the time you spend on the mouse wheel, which will lead to the same inevitable conclusion.

I know this has been ask hundreds of times, but respec cost needs to change, it should be free. After reaching T3/T4 your character starts becoming hard lock into a specific build, due to the amount of time invested in it.
Making respec free, will give you an “out” out of your current build, and that gold could be used towards enchanting and imprinting aspects of your new set. This will increase the number of gold sinks, and let the player choose where to spend their gold, rather than the Developers do it for them.
Stop WoWfying Diablo, Diablo is a loot game, LET ME PLAY WITH MY LOOT. I shouldn’t have to go to a 3rd party website to see what is the season’s meta. I want to do that on my own. I want to experience that on my own. if I want to kill Lilith, I want to play with the loot that I have earned and try different builds until I kill her, not a youtube video.

This also affects PVP. I complete the PVP grim favors, because of how easy they are to do during the mornings, when no one is on. But every now and then, I find players who are PKing with PVP builds. Sometimes I wish, I could respect right there and then, swap to my pvp set and go a few rounds with them, but I’m hardlock to my build.

This is the view from someone who plays a few hours everyday, of course, this will be disregarded by the Devs, even after being mentioned several of times. But as we know, the Devs don’t play their own game.

3 Likes

Respec cost should be increased, definitely not the other way around.
Build choices should matter, the game should be designed around a build having strengths and weaknesses against the various content/challenges in the game. Not just flipflopping between builds to always be at max strength without weaknesses against each challenge.

That said, allow players to have 1 PvE and 1 PvP build, where the PvP build automatically activates inside PvP zones.

Best solution would be some form of what Last Epoch is doing; where you need to regrow your skills power after a respec. That way the respec itself can be cheap, while the return to full power takes some time afterward.

8 Likes

Yes, build choices matter, but those choices should be done with the loot you have and what stats you decide to enchant. This is why Diablo 4 suffers from stale item affixes.

3 Likes

Imagine saying this when people have so much gold they are easily dumping hundreds of millions of gold on mediocre gear in trades.

Yet he somehow can’t scrounge up 10mill for a full respec

1 Like

The game is not designed around that though. It is designed as “depends on what is dropped for your character” so if you’re one of those people who needs a unique druid helm and it doesn’t drop until level 93 you should be punished with high(er) costs? I hard disagree.

I also don’t agree it should be 100% free. Something more middle ground with a means to quickly change a load out.

2 Likes

Stop tinkering with your toon.

I am also in agreement that the cost should be increased. Gold is so easy to get in this game, no reason why someone should be allowed to respec freely without cost.

Experiment away, just pay for it.

2 Likes

If an item is needed for a build, it is a flawed item. Move the effect to the skill tree instead.
Items should enhance builds, not be required for them. That is another of D4s many issues tbh.

1 Like

Ever since the changes to the cost of respecing it hasn’t been that bad honestly. Now if you’re a little OCD and are changing your spec every 10 minutes because you respec, go to a NM dungeon, don’t like it, respec again, rinse repeat, yea you’re going to run out of money real quick.

Also don’t forget that they hinted at the fact you might be able to buy a scroll of amnesia in the future. Hopefully it will only require in game gold and not platinum currency, but we’ll see.

Speaking of the scroll of amnesia. I still have mine in my stash from completing the season.

Is that gonna transfer to the eternal stash?

I am curious.

This guy would have lost it in the glory days of no respeccs. Misclicked a skill? SOL

Fairly certain it will stick with you into Eternal Realm, it doesn’t mention anything on the scroll itself of being Seasonal Only, or being deleted after the season ends like other things.

Also why I think it will become a permanent item soon that we can purchase.

1 Like

i personally don’t care about the cost whether it’s free or not.

but, the bad thing is how tedious it is to switch builds.
there should be loadout for paragon / skills setup.

even if using said loadout cost gold , i simply loathe how long it is to switch builds : needing to re-do every paragon point per point… good lord …

I can get behind a slotted build save screen, as long as there is a cost associated with it.

I get that, i think thats why the point was to re-roll, its less messy and you build a better character from the ground up, problem is lack of character slots, so it falls short if you like playing more than one class,
if i only enjoyed one it would be fine i would make 10 of whatever, 1 for each build, delete ones that didnt work and keep the best ones.

i think that was the goal, for replaying, no to farm gold to re-spec at level 100 into something different.

Anyways, they will do whatever they think is best on the “rejected” ideas, since all that matters is the player base plays and spends money.by they i mean activision.

Not a fan of loadouts. People will just complain even more about the cost, if the game facilitates super easy switching.

However yes, there very much should be a button for resetting all your paragon points at once.
And a UI for switching your skill and paragon points around, until you click Confirm, instead of having to commit to changes one point at a time.

3 Likes

Issue is not respec cost but enchantment cost.

2 Likes

both of which are coming in S2 basically you earn more gold by alot.

and the enchant is not going to rise as fast as it does now.

So maybe see how it plays, first. maybe the extra gold, makes all this easier for you.

100% this*

Changing builds costing about 150m is crazy.

Weird, cause I change my build for around 7-10m. Don’t know where the other 140m come from, but you must be doing some re-rolling. Which doesn’t usually account for that, you’re gonna pay for it anyway.

If folks want to go to PvP or trying another build, pay the price. Re-rolling was never free, Switching builds is debatable. Personally I would like it to not be free.

PS. Folks that specifically want to reroll for PvP, heh sorry, go farm. PvP isn’t a core activity, no one is gonna agree if its treated as such.

In general your dreams of Diablo becoming a PvP game will not become a reality. Sorry.

I think the solution is giving a scroll or potion that once you get to level 100, you can reroll a second character immediately at level 40-50.

Gearing of course can be done through the vendors with gold you have from the 1st character or a very rudimentary crafting system for low rolled rares just to boot up.

This will just promote build specific characters like D2 and promote more play.

We also need to unroof the current character limit to more like 30.

This will also fix the stash problem to some degree since each character only needs to worry about that build’s gear or variants there of.

I think they need to pick a system and stick with it. Basically locked in, or not.

1 Like