Red Sermon need Buff

Hi everyone. I suggest that the developers boost the multiplier on this unique item, as it is too low for a two-handed sword intended for Paladins. The multiplier needs to compensate for the lack of a shield, so it should be raised high enough to replace two Legendary Aspects (one for a one-handed weapon and one for a shield).

It should also be able to be used as a charm. The sword forces Zeal into only using this weapon. There are no other viable options.

I don’t think it will ever be implemented as a Talisman, because it’s a Unique item that is too essential to the build—much like the chest piece for the Barbarian’s HotA build. From what I’ve observed, Talismans tend to be generic Uniques rather than items specifically designed to drive a particular build.

As for Aspects, the sword essentially combines two Aspects:

A 120x multiplier,

And a 60x multiplier from the free Zeal skill.

I think that 120 figure should be raised; the Paladin suffers from having Unique items with multipliers that are too low—though fortunately, not all of them are like that.

My Zeal build has reached Pit 120, but I have practically perfect gear; other builds have a much easier time clearing

The charm version would have half the multiplier, like anything else 2h or amulet that has a charm. It would open up the options for Zeal. As is, it’s too limiting. Same with most other Paladin weapons - they need charms so we can use other weapons/combinations.

The next limitation is the set bonus. Measly 200x is incredibly weak.

I was able to immediately do a 122 tower on my Advance build using the jugg variation. Not perfect gear, lower glyphs, and not using a torch or 3 charms. I tried the zeal variant first, and it was nowhere near as powerful.

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I used the Disciple hammerdin build before swapping and now I regret it, Swapped from Spin2win Barb to try Paladin since I loved it in D2 and Crusader in D3 and my how far the other builds are behind Hammerdin, I miss shotgun crusader and fist of lightning.