Rapid Fire / SK is even more broken now

Can the people working on this really not find 5 Minutes to test this? Please do, it’s beyond broken.

Go to world tier IV where the enemies don’t just stand around, or better the pit where they actually hurt. You CANNOT hit enemies in melee range with this ring equipped. It simply shoots over their heads. If you try to move away, even dodge, they instantly close the gap and you can do this tedious dance for a loooong time before you manage to hit them somehow, if you’re still alive.

Better still, try this on a controller. Not only does the targeting keep picking totally random enemies that aren’t even on screen instead of the ones you’re aiming at, but it will consistently shoot above their heads and miss completely. If they are moving even slowly, forget ever landing a hit under any conditions.

At least before this last hotfix (and the patch too) there was a little spread so you could hope to hit an enemy with some projectiles and apply a CC and eventually kill them, it was tedious and it sucked, but it almost worked. Now all the projectiles will always miss and it’s impossible to play.

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